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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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New feature: Post processing shaders
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New feature: Post processing shaders
06-09-2009, 06:56 AM
#1
ector Offline
PPSSPP author, Dolphin co-founder
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Posts: 189
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Joined: Mar 2009
I was bored so I added post-processing shader support in R3380. Does not work together with AA.

To use the included bloom shader, make sure bad_bloom.txt is under your Dolphin/User/Shaders directory, and set PostProcessingShader = bad_bloom under [Enhancements] in the gfx_opengl.ini file in User/Config.

Results - see attached images. The included bloom shader is named bad_bloom for a reason Smile

Post your best bloom shots below!

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Messages In This Thread
New feature: Post processing shaders - ector - 06-09-2009, 06:56 AM
RE: New feature: Post processing shaders - therhino - 06-09-2009, 06:58 AM
RE: New feature: Post processing shaders - ector - 06-09-2009, 07:02 AM
RE: New feature: Post processing shaders - boogerlad - 06-09-2009, 07:19 AM
RE: New feature: Post processing shaders - DacoTaco - 06-09-2009, 07:44 AM
RE: New feature: Post processing shaders - sl1nk3 - 06-09-2009, 09:26 AM
RE: New feature: Post processing shaders - hakunushi - 06-09-2009, 01:00 PM
RE: New feature: Post processing shaders - sl1nk3 - 06-09-2009, 01:13 PM
RE: New feature: Post processing shaders - shuffle2 - 06-09-2009, 01:27 PM
RE: New feature: Post processing shaders - abfab126 - 06-09-2009, 04:10 PM
RE: New feature: Post processing shaders - KHRZ - 06-09-2009, 06:00 PM
RE: New feature: Post processing shaders - boogerlad - 06-10-2009, 05:18 AM
RE: New featuPost processing shaders - abfab126 - 06-10-2009, 06:22 AM
RE: New featuPost processing shaders - DacoTaco - 06-10-2009, 06:54 AM
RE: New featuPost processing shaders - ector - 06-10-2009, 07:04 AM
RE: New feature: Post processing shaders - abfab126 - 06-10-2009, 07:20 AM
RE: New feature: Post processing shaders - ector - 06-10-2009, 07:33 AM
RE: New feature: Post processing shaders - Dr.Kachu - 06-10-2009, 11:07 AM
RE: New feature: Post processing shaders - Solis - 06-11-2009, 10:57 PM
RE: New featuPost processing shaders - ector - 06-11-2009, 11:43 PM
RE: New feature: Post processing shaders - abfab126 - 06-11-2009, 11:01 PM
RE: New feature: Post processing shaders - Tuco - 06-12-2009, 02:24 AM
RE: New feature: Post processing shaders - SpiderTECH - 06-13-2009, 02:36 PM
RE: New feature: Post processing shaders - PrismSub7 - 06-14-2009, 06:51 AM
RE: New feature: Post processing shaders - SpiderTECH - 06-14-2009, 03:39 PM
RE: New feature: Post processing shaders - mudlord - 06-14-2009, 03:44 PM
RE: New featuPost processing shaders - ector - 06-15-2009, 04:55 PM
RE: New feature: Post processing shaders - SpiderTECH - 06-14-2009, 05:47 PM
RE: New feature: Post processing shaders - mudlord - 06-16-2009, 04:10 PM
RE: New feature: Post processing shaders - SpiderTECH - 06-16-2009, 05:19 PM
RE: New feature: Post processing shaders - death-droid - 06-16-2009, 05:54 PM
RE: New feature: Post processing shaders - SpiderTECH - 06-16-2009, 06:26 PM
RE: New feature: Post processing shaders - mudlord - 06-16-2009, 06:34 PM
RE: New feature: Post processing shaders - omegadox - 06-17-2009, 07:22 AM
RE: New feature: Post processing shaders - torturedutopian - 04-28-2010, 05:40 PM
RE: New feature: Post processing shaders - admin89 - 04-28-2010, 08:36 PM

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