It's not the specs. It's Xebra. The game has some sort of loading system that loads from the disc frequently throughout gameplay. Cinema scenes, voice overs, even pausing the game. Whenever disc reading is called the game will sit and wait until it finishes loading, but because of bad programming, if the loading happens too quickly, it freaks out and thinks it can't be read. ePSXe and even the PSP emulator both hang during the intro. Xebra gets around this by going at the slowest possible loading speed, which makes the game playable, but any time disc reading is called for (which is freakin everywhere in this game) it takes several seconds for it to engage. Imagine waiting three seconds for it to pause. Or five seconds for an anime character to make one of a dozen snide remarks during gameplay.
Did I mention the game isn't even that good? This is like the epitome of niche titles. Great for emulator testing.
Did I mention the game isn't even that good? This is like the epitome of niche titles. Great for emulator testing.
![[Image: RPvlSEt.png]](https://i.imgur.com/RPvlSEt.png)
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