Hey guys,
I've been playing Xenoblade on 3.5, and just started trying out the new-ax-hle versions which have been merged as of 3.5-1154
Unfortunately, I've been getting weird distorted and slowed down audio in my game no matter what audio engine or framerate I am using.
I experimented and found that Accurate VBeam emulation is what's causing it. If I turn it OFF, the sound is fine but the framerate stutters a bit. If I turn it ON, my framerate evens out but the audio is terrible and distorted.
Hopefully delroth or another dev sees this and it helps them narrow down the problem.
I've been playing Xenoblade on 3.5, and just started trying out the new-ax-hle versions which have been merged as of 3.5-1154
Unfortunately, I've been getting weird distorted and slowed down audio in my game no matter what audio engine or framerate I am using.
I experimented and found that Accurate VBeam emulation is what's causing it. If I turn it OFF, the sound is fine but the framerate stutters a bit. If I turn it ON, my framerate evens out but the audio is terrible and distorted.
Hopefully delroth or another dev sees this and it helps them narrow down the problem.
OS: Windows 7 Pro x64
CPU: Intel i5 4670K @ 4.3GHz
GPU: Nvidia GTX 260 core 216
RAM: Corsair Vengeance 8GB @1600MHz, 9-9-9-16-1N
MOBO: ASRock Z87M OC Formula
PSU: Corsair HX650
CPU: Intel i5 4670K @ 4.3GHz
GPU: Nvidia GTX 260 core 216
RAM: Corsair Vengeance 8GB @1600MHz, 9-9-9-16-1N
MOBO: ASRock Z87M OC Formula
PSU: Corsair HX650