• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 313 314 315 316 317 ... 1196 Next »

Neverending shader compilation!
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Neverending shader compilation!
08-03-2017, 08:18 PM
#1
EblfIYH Offline
Very sweet vanilla cookie
***
Posts: 62
Threads: 6
Joined: Mar 2017
Hi, i got a little problem when compiling ubershaders in OpenGL, for every three seconds, the remaining timer delays 3 minutes.

Example

Compiling shaders

Elapsed time: 00:15 Elapsed time: 00:18
>>
Remaining time: 15:00 Remaining time: 18:00

Direct3D works okay, only lasts around 15 seconds.

Tested on New Super Mario Bros. Wii.

Using latest revision, 5.0-4992.

Hardware info on my profile (It's kind of low end).
Find
Reply
08-03-2017, 08:22 PM
#2
JosJuice Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 8,924
Threads: 7
Joined: Oct 2014
Is the problem that the timer shows the wrong time, or does it actually take that long?
Find
Reply
08-03-2017, 08:24 PM
#3
EblfIYH Offline
Very sweet vanilla cookie
***
Posts: 62
Threads: 6
Joined: Mar 2017
3 minutes, timer shows around 2:45 hours... The loading bar is around 3%
Find
Reply
08-04-2017, 02:54 AM
#4
JonnyH Offline
Shameless AMD shill
**********
Developers (Some Administrators and Super Moderators)
Posts: 701
Threads: 0
Joined: May 2017
Intel's windows OpenGL driver is notoriously bad. I suspect this is a driver bug. Just use DX11, as it's nearly always better for Intel's driver.

If you must use OpenGL - you can try to make sure you have the latest drivers from intel.com - but I wouldn't hold out much hope for the lowest end part of the (now) 5-year old IVB architecture. Disabling ubershaders may be your only option.
Find
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode