(09-12-2016, 09:56 AM)tamix Wrote: Was there any technical reason this was removed in the first place? From what I remember, the reason given at the time was that a lot of people didn't know how to share their wii saves properly or something, so wii saves in netplay were just removed entirely. Which would be incredibly silly. Sharing wii saves was not an issue and didn't randomly not work correctly or anything. I'm guessing there were reasons why it was better to remove it in order to rework the netplay, but now that wiimote netplay is apparently fixed, or close to be, this seems like the most important next step to get done.
No.
Wii NAND syncing was making netplay incredibly unstable. So to make it stable, we disabled it in netplay until somebody gets around to properly fixing netplay. It had nothing to do with users. Or very little.
