Hello, I'm new to the forum and to the Wii emulation in general.
I wanted to play some games in Netplay and I'm currently trying with Kirby's Return to Dreamland.
My version is Dolphin v.5.0-8559. My main problem is that, even if me and the other player manage to properly start the game, FPS are always too low and everything is really slow. Sometimes we have problems remaining in sync or starting the game, but we can somehow solve those problems by restarting the emulator. Now we just need to speed the animation up.
We have the same settings, we use Synchronous as Shader Compilation, our Internal Resolution is Native (640x528), our Cache Texture Accuracy is set to Fast and we ticked "Skip EFB Acces from CPU" on. However, the other player has a different Backend from me.
FPS usually are about 60 when there is the starting menu, but drop to a stable 35 when we enter the level to play.
We constantly have a pretty high ping, 100-200+, and we set the buffer to 15-20. Is that enough?
The first days I played this game in single player mode, I was able to keep a stable 60 FPS, but recently I have noticed that even in single player they drop to 35. I don't think that the problem comes from my computer, as it should be powerful enough.
What could the problem be? We have been trying for days now without any results.
Thanks.
I wanted to play some games in Netplay and I'm currently trying with Kirby's Return to Dreamland.
My version is Dolphin v.5.0-8559. My main problem is that, even if me and the other player manage to properly start the game, FPS are always too low and everything is really slow. Sometimes we have problems remaining in sync or starting the game, but we can somehow solve those problems by restarting the emulator. Now we just need to speed the animation up.
We have the same settings, we use Synchronous as Shader Compilation, our Internal Resolution is Native (640x528), our Cache Texture Accuracy is set to Fast and we ticked "Skip EFB Acces from CPU" on. However, the other player has a different Backend from me.
FPS usually are about 60 when there is the starting menu, but drop to a stable 35 when we enter the level to play.
We constantly have a pretty high ping, 100-200+, and we set the buffer to 15-20. Is that enough?
The first days I played this game in single player mode, I was able to keep a stable 60 FPS, but recently I have noticed that even in single player they drop to 35. I don't think that the problem comes from my computer, as it should be powerful enough.
What could the problem be? We have been trying for days now without any results.
Thanks.