@tueidj: what example? The time functions are explictly made to be deterministic in netplay/movie mode, and we keep them non deterministic in normal mode because it's way more useful than seeing the internal clock drift compared to the host computer clock.
And yes, of course, NetPlay is not perfect and Dolphin is not perfectly deterministic. But we tend to be pragmatic and prioritize based on 1. what people feel is important to fix; 2. what has a large impact to users. Something that shows up in no games and that doesn't matter to people who develop the emulator will take a while to get fixed, and that's by design. If you think it's so important, feel free to provide patches.
And yes, of course, NetPlay is not perfect and Dolphin is not perfectly deterministic. But we tend to be pragmatic and prioritize based on 1. what people feel is important to fix; 2. what has a large impact to users. Something that shows up in no games and that doesn't matter to people who develop the emulator will take a while to get fixed, and that's by design. If you think it's so important, feel free to provide patches.
