(03-06-2014, 06:09 PM)RachelB Wrote: Crafting a program that doesn't work isn't interesting. In all situations that actually matter, it's 100% deterministic.There's nothing a homebrew program can do that a game can't. The percentage of games tested under netplay conditions is miniscule compared to the number of games played under normal mode; there could very well be hundreds of desyncs yet to be discovered. I can't be bothered trying to find one of them when I already have a 100% reproducible example on hand.
As a developer of the program in question, your conduct is terrible - rather than trying to understand the problem and fixing the program, you're more concerned with pretending the problem doesn't exist and refusing to acknowledge anything that proves otherwise.
