tueidj: Yeah, I can't find a consistent way to reproduce that bug. But, for lulz, I decided to play that single player game on netplay and see if they both crashed at the same point. It took about 45 minutes for the game to crash, but, despite having the second computer about 2 seconds behind, they both crashed on the same frame.
I do not know how to reproduce said crash; but when it happens, it happens. You could probably learn more from shuffle2 or someone smart rather than me, who just pokes the emulator with a stick and hopes for the best.
Anyway, sorry for the confusion; just because there isn't an exact method to reproduce (I guess recording a Movie to the crash would work, except for the small little problem that you save a movie AFTERWARDS) doesn't mean it's inconsistent. I don't know what else to say, other than it's confusing. Netplay makes the emulators sync up very, very well, right down to crashes that I cannot trigger at will.
I do not know how to reproduce said crash; but when it happens, it happens. You could probably learn more from shuffle2 or someone smart rather than me, who just pokes the emulator with a stick and hopes for the best.
Anyway, sorry for the confusion; just because there isn't an exact method to reproduce (I guess recording a Movie to the crash would work, except for the small little problem that you save a movie AFTERWARDS) doesn't mean it's inconsistent. I don't know what else to say, other than it's confusing. Netplay makes the emulators sync up very, very well, right down to crashes that I cannot trigger at will.
