(03-05-2014, 08:27 PM)tueidj Wrote:(03-05-2014, 07:28 PM)JMC47 Wrote: Tueidj: On netplay I can confirm those crashes are stable; both sides will crash in those games at the same point. Confirmed that in Mario Superstar Baseball.The premise that determinism only applied to netplay/movies was dropped:
(03-05-2014, 04:40 PM)RachelB Wrote: If you give the same input (which doesn't just include controller button presses), with the proper settings, the result will be exactly the same, every single time, with the only exception being if you use wiimote+save states, and possibly some specifically crafted homebrew program you might create specifically to prove dolphin is not deterministic. Prove me wrong.
It is stated multiple times that the crashes are not reproducible, so either they're non-deterministic or someone is telling fibs and the reporters need to be educated about how to properly test for reproduction.
If you feed the emulator different inputs, you get different results. It's obviously impossible to feed the same inputs without using netplay/movies (as even something as small as start time could affect things, and both make sure that is the same). As per JMC, the reporters clearly need to be educated on how to test for reproducibility. Or i see your quoting a four year old post. Even if the issue was at some point non-deterministic, that doesn't mean it still is.
