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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Need your help with Dolphin EMU
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Need your help with Dolphin EMU
05-28-2009, 02:39 AM (This post was last modified: 05-28-2009, 03:01 AM by Ketchup.)
#1
Ketchup Offline
Junior Member
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Posts: 39
Threads: 2
Joined: May 2009
Hello, new to the forum and veteran Emulation junkie.
(ever since snex9x was first released, yayy woo *cough*)

Altight i have issues with Dolphin.

System Specs:
Athlon x2 5400+ @ 3.3ghz
2gb kingston hyperX 1066 5-5-5-15 memory @ 1100 5-4-5-10
Radeon 4670

I am having issues with dolphin while trying to emulate Tales of Symphonia.
The emulator is telling me "perfect" under the emulation column, and yet i cant seem to get past the beginning with the school.

(i get random lockups after dialogue)

I am also having speed issues. I did not have any sort of speed issues at all with WinXP (the game flew at 60fps~ constant with high-res and AA/AF maxed out.) I am not sure why vista would make such an impact on performance.

PCSX2 is a completely different emulator, i know, but PS2 emulation is a system resource hog, and yet i seem to get all of my PS2 games running at full speed in Vista, I just cant replicate this with my Gamecube games (i only own one, so Tales of Symphonia is the only game i am comfortable testing at this point)

I would appreciate any feedback and suggestions. I am going to try to duplicate my issue and take a screenshot of it, I will edit this post according to what happens.

Recap:
Speed issues (tales of symphonia)
Lockup after dialogue (tales of symphonia)

Thanks!

[Image: picture2.jpg]

It freezes right after this, nothing responds, FPS stops where it is (doesnt drop to 0, it just freezes)

Please help with the lockup issue, and my speed issue.
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05-28-2009, 09:35 AM
#2
Glurion Offline
The Evil Dragoon
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Posts: 193
Threads: 4
Joined: Mar 2009
try using an SVN around 2900 cause TOS was fine with the odd random crash/lockup for me when i last played it, and although save states don't work 100% sometimes using them when the text locks up closing dolphin loading the save state allows you to get past the lock ups, doesn't always work though
~Specs~

Q6600 @ 3GHz
OCZ HydroFlow MK1 Waterblock (15-18c idle is awesome)
Gigabyte G31M-ES2L
EK CoolStream 120mm Radiator
XSPC 5.25" Reservoir&Pump
NVIDIA GeForce GT240 512mb
OCZ 2GB*2
500GB Western Digital (OS)
1TB Samsung (Backup)
XCLIO Propeller
Windows 7 Professional x64
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05-28-2009, 09:39 AM
#3
Ketchup Offline
Junior Member
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Posts: 39
Threads: 2
Joined: May 2009
Well it only took 6 hours but at least i got a response=)
I tried svn 2193, I'll try one closer to 2900.
I am hoping to get one that will net me a little more speed, because im not sure what happened but this game used to run very fast on my system.
For example: the opening dialogue where the guy is talking about the mana tree or whatever and its floating above the world. It plays around 35-40fps now, and it used to be constant 60fps.

I'm not sure what the issue is, but after i can get past the first couple of battles with the slime jellies i'll focus my efforts on speed.
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05-28-2009, 09:42 AM
#4
Glurion Offline
The Evil Dragoon
***
Posts: 193
Threads: 4
Joined: Mar 2009
I know sometime it cause issues but Enable Idle Skipping helps, the issue doesn't happen every time, so sometimes its worth enabling it
~Specs~

Q6600 @ 3GHz
OCZ HydroFlow MK1 Waterblock (15-18c idle is awesome)
Gigabyte G31M-ES2L
EK CoolStream 120mm Radiator
XSPC 5.25" Reservoir&Pump
NVIDIA GeForce GT240 512mb
OCZ 2GB*2
500GB Western Digital (OS)
1TB Samsung (Backup)
XCLIO Propeller
Windows 7 Professional x64
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05-28-2009, 09:50 AM
#5
Ketchup Offline
Junior Member
**
Posts: 39
Threads: 2
Joined: May 2009
check your private messages Glurion
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