I have a feeling this may have come up before on this forum, but is there any way to force nearest neighbor filtering in Dolphin? I don't want to touch the actual game textures, but I mean Dolphin's own video output. This is a bad example because it's a direct console screenshot and has color bleed, but, currently, if I set Dolphin to output at native resolution but put it in to full screen, it looks sort of like this:
When I want it to look like this:
I want crisp, clear, sharp pixels, even at full screen. I know there's also aspect ratio considerations here, but is there any way to get Dolphin to give me unfiltered output?
When I want it to look like this:
I want crisp, clear, sharp pixels, even at full screen. I know there's also aspect ratio considerations here, but is there any way to get Dolphin to give me unfiltered output?