Just finished reading anandtech's overview of the N Preview. One change struck me as relevant. Google is intending to deprecate (or break, depending on how you look at it) third party native libraries and API's being added to NDK app. Now I'm not at all intimately familiar with the dolphin android code but I wanted to put this out there regardless because the current behavior in the android N Preview appears to actually be to disable and break the app basically (skype is currently encountering that problem on the Pixel C). I could be misreading into all of this but I may as well leave this here anyways.
NDK Related Question Regarding Devs and Android N
|
03-11-2016, 02:18 AM
Third-party libraries in general aren't going to stop working. The change is about libraries that are part of the OS that don't have a public API.
03-11-2016, 03:49 AM
03-11-2016, 04:10 AM
We don't link directly to GL.
The only system libraries we link against OpenSLES, EGL, z, m, & c. This change won't do anything to us, or anything else using desktop GL. 03-11-2016, 04:10 AM
I think this is related to the changes about them gaining access to using OpenJDK in place of Java API since the dispute with Java was settled.
Shield TV Pro (stock/non-rooted OTA 6.3)
Acer Aspire E 15 E5-575G-59EE CPU: i5-6200U 2.3-2.8Ghz _ GPU: Nvidia GeForce 940MX 2GB (GDDR5) VRAM Hyundai 8GB DDR4 Dual-channel SDRAM _ 1000GB HDD New; CPU: Intel i9 9900KF_ GPU: Nvidia RTX 2060 Super | ◕‿◕ 03-11-2016, 04:51 AM
OpenJDK has nothing related to linking native libraries.
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 32 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2) |
« Next Oldest | Next Newest »
|
Users browsing this thread: 1 Guest(s)