• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
« Previous 1 ... 50 51 52 53 54 ... 321 Next »

Native support for Bliss-box adapter?
View New Posts | View Today's Posts

Pages (2): 1 2 Next »
Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
Native support for Bliss-box adapter?
03-11-2019, 10:35 PM
#1
Stremon Offline
Junior Member
**
Posts: 19
Threads: 4
Joined: Nov 2015
Hey guys,

I recently bought a Bliss-box (the all in one controllers adapter solution), and using it on dolphin.
In theory, the adapter should support native mode for the GC controller, to achieve a better input latency and more simple support, but it seems like it's not yet implemented in Dolphin.
Is there any plan to add the support to Dolphin the same way as the GC WiiU adapter?

I think you can find any info on that, along with the API codes here:
https://sourceforge.net/projects/bliss-box-api/

Thanks Blush
Find
Reply
03-13-2019, 08:19 PM
#2
Billiard26 Offline
Developer
**********
Developers (Some Administrators and Super Moderators)
Posts: 2,661
Threads: 8
Joined: Feb 2010
There are no plans. The GC WiiU adapter is an official adapter made by Nintendo and others that all use the same interface.
The Bliss-Box is just some weird thing that happens to also work with GameCube controllers.
Find
Reply
03-13-2019, 09:06 PM
#3
JMC47 Offline
Content Producer
*******
Content Creators (Moderators)
Posts: 6,543
Threads: 29
Joined: Feb 2013
Blissbox supports GameCube Keyboard Controller though, I think? That's one reason to maybe support it in the future... but it sets a weird precedent working with third party adapters...
Find
Reply
03-14-2019, 12:15 AM
#4
AnyOldName3 Offline
First Random post over 9000
*******
Posts: 3,533
Threads: 1
Joined: Feb 2012
What if it was Ulao himself who implemented support? If the pull request appeared already completed and tested, would it get merged?
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
Find
Reply
03-14-2019, 12:27 AM
#5
Stremon Offline
Junior Member
**
Posts: 19
Threads: 4
Joined: Nov 2015
I see. As weird as this device can be, I still think that's an amazing all in one solution, not some cheap Chinese third party adapter Wink
It's still actively developed and has tons of support from its dev.

Of course I'm not part of the dev team so it's not my place to say what's worth to do or not.
I was just thinking it is sad to not have support on this one Tongue
Find
Reply
03-14-2019, 12:34 AM
#6
Stremon Offline
Junior Member
**
Posts: 19
Threads: 4
Joined: Nov 2015
(03-14-2019, 12:15 AM)AnyOldName3 Wrote: What if it was Ulao himself who implemented support? If the pull request appeared already completed and tested, would it get merged?

yeah I was wondering the same too, would it be possible in that case?
Find
Reply
03-14-2019, 06:15 PM
#7
mstreurman Offline
Above and Beyond
*******
Posts: 1,239
Threads: 11
Joined: Nov 2015
(03-14-2019, 12:34 AM)Stremon Wrote: yeah I was wondering the same too, would it be possible in that case?

Pretty sure it would... The most important thing here is: He would need to adhere to the exact code standards that the dev-team have set up, be willing to keep the code up to date and be available at "all times" to fix any bugs that would be encountered by users of the blissbox.
Check my profile for up to date specs.
Find
Reply
03-15-2019, 02:36 AM
#8
Helios Offline
Stellaaaaaaa
**********
Developers (Some Administrators and Super Moderators)
Posts: 4,397
Threads: 15
Joined: May 2012
(03-14-2019, 06:15 PM)mstreurman Wrote: be willing to keep the code up to date and be available at "all times" to fix any bugs that would be encountered by users of the blissbox.

Note: this is only really a thing because they're absolutely going to be the only person to maintain something like this.

Which is a perfectly valid reason to reject a feature. Nobody wants to chain themselves to maintaining a very very niche thing else it gets removed in favor of having features that work.
Find
Reply
03-16-2019, 11:05 AM
#9
Stremon Offline
Junior Member
**
Posts: 19
Threads: 4
Joined: Nov 2015
Ok I understand that.
But then how and why the mayflash dolphinbar got supported?
Isn't it a weird unique device too?
Find
Reply
03-16-2019, 11:21 AM
#10
mstreurman Offline
Above and Beyond
*******
Posts: 1,239
Threads: 11
Joined: Nov 2015
(03-16-2019, 11:05 AM)Stremon Wrote: Ok I understand that.
But then how and why the mayflash dolphinbar got supported?
Isn't it a weird unique device too?

Nope, it is basically a Wii Sensor Bar with a Bluetooth module build in... nothing more. Also there is basically only one use for it: Dolphin, hence the Dolphinbar (ok, CEMU now supports it too I think...)
Check my profile for up to date specs.
Find
Reply
« Next Oldest | Next Newest »
Pages (2): 1 2 Next »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode