
From a random page on the internet, I've heard that the Wii's native resolution is 640x480.
If that's the case, then are all the textures I dump from Dolphin at their "native resolution"? More specifically, if I get a 64x64 texture image from the dump, is that the image's native resolution when displayed at the Wii's native resolution (presumably 640x480)?
As a side question, are the names of all the images dumped from Dolphin their "natural" names encoded in-game?
For example, 1 image name is "tex1_64x64_e2f77e4c7136b51c_6.png". Is the "tex1_64x64_" portion appended by Dolphin, or what?
(I did a brief few searches, and didn't find anything explicitly answering these sorts of questions.)
If that's the case, then are all the textures I dump from Dolphin at their "native resolution"? More specifically, if I get a 64x64 texture image from the dump, is that the image's native resolution when displayed at the Wii's native resolution (presumably 640x480)?
As a side question, are the names of all the images dumped from Dolphin their "natural" names encoded in-game?
For example, 1 image name is "tex1_64x64_e2f77e4c7136b51c_6.png". Is the "tex1_64x64_" portion appended by Dolphin, or what?
(I did a brief few searches, and didn't find anything explicitly answering these sorts of questions.)