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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Native resolution : 1.5 or custom ???
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Native resolution : 1.5 or custom ???
04-26-2013, 11:31 PM
#11
admin89 Offline
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rather than bad mouthing . I think you have no idea that ridiculous internal resolution , 4xIR + 9xSSAA = 7680x6336 . Not even a desktop GTX 680 could do this , not even close
Just use 3xIR , no AA , 16xAF
I bet Dolphin is using the integrated GPU Intel HD 4000 instead of GTX 660M
How to fix :
http://forums.dolphin-emu.org/Thread-video-card-not-recognized
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
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04-26-2013, 11:48 PM (This post was last modified: 04-26-2013, 11:54 PM by ExaGOD.)
#12
ExaGOD Offline
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Just checked, Dolphin was effectively running on the HD4000...

I've already set Dolphin to be used with the GTX but I've downloaded a new version and forgot to setup the new location of dolphin.exe


Thanks everyone



But, I still get some sound issues, but only during "loading" states : for exemple during the "3, 2, 1, GO" the sound stutter

However the game is running 100% with 3X IR & 16XAF and my cpu is a little colder


I hate this "dual" GPU system, so much trouble for nothing much, and I can't disable it (my BIOS is fucking closed)

Thanks AnyOldName3 & CaptainRed & admin89 Smile



Edit : also tried 4X IR w/ 16X AF, still good, 50 FPS all the time but the sound stutter a little more

Oh, also, which audio engine do you recommand ? DSOUND, XAUDIO2 or OPENAL ?
Shoul I set DSP on his own thread ?
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04-27-2013, 03:13 AM
#13
AnyOldName3 Offline
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If you've got the cores for it, and it doesn't cause a problem in the specific game you're playing, then sure, put it on its own thread.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
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04-27-2013, 06:03 AM
#14
CaptainRed Offline
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(04-26-2013, 11:48 PM)ExaGOD Wrote: 50 FPS all the time but the sound stutter a little more

Pruebe con dsp lle recompiler + dsp lle on thread maybe help.
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05-04-2013, 04:03 AM
#15
reery Offline
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Right click on your nvidia badge next to the clock and click on "Nvidia Control Panel".

In the "Manage 3D settings" choose "Prefer maximum performance" instead of "Adaptive" in the "Power Management Mode" dropdown-option.

Apply and reboot your laptop. There you go, no lags.

Why is this so? You need a lot memory bandwidth for IR, which you will get when your memory clock is at max. In adaptive mode they are not because Dolphin puts only 20-30% load on your GPU and your GPU is thinking "well, if I'm running just with 20% load, why not decrease all my clocks to put load at around 90% which will save power". So it clocks down your memory and you get a crappy bandwidth because Dolphin doesn't stress the GPU.
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