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N64 VC games with gamecube controller, not feeling right
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N64 VC games with gamecube controller, not feeling right
03-07-2017, 08:30 AM
#1
e2zippo Offline
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Sorry if this has been up before, couldn't find anything.

So I was just playing the VC version of Mario 64 and I'm using a Gamecube Wavebird controller with the official Nintendo adapter installed with zadig and while it's working fine there's something off about the deadzone range somehow, it's very noticeable in for instance Mario's movement, it's crazy hard to walk on narrow planks, walking up to a sign to read it. The gap from when he sneaks to when he runs is very small. And in Ocarina Of Time it's almost impossible to aim with either the bow or the hookshot, it goes from barely any movement at all to wobble all over the place.

I haven't played a real N64 in a long time, but I do recall it being much better. This may not be a problem with either my controller, adapter or Dolphin, it might just be the emulation (twice) of the games not properly translated from N64 to the gamecube controller, but I'm hoping there's something that can be done? Since i have real Wii i will try that as well, to see if it's the same.
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03-07-2017, 09:14 AM
#2
ExtremeDude2 Offline
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The sticks on a gc and n64 are very different, I'm not sure how well they are handled in VC.
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03-07-2017, 05:23 PM (This post was last modified: 03-07-2017, 06:49 PM by e2zippo.)
#3
e2zippo Offline
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Yeah, that's basically what I wrote Big Grin But I would like to hear other peoples take on this. What controller are you guys using when playing N64 games? I know it's kind of hard to find a real N64 controller nowadays that's in good shape, but are there any third party controllers (preferably wireless) with a good analogue joystick that you can use in Dolphin?

Since I can't configure the GC controllers when using them in native mode, would it be possible to maybe mimic the N64 with a Wii U pro controller? I'm thinking about the dead zone range and all that. Or could it simply be that the the VC version somehow lost that fine control when emulated?

Edit: I just tried various N64 emulators and they work much better in regards to the analogue stick, so my guess is that the limitation lies within Nintendo's emulation of the Virtual Console titles.
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