
1. Port the Import Wii NAND feature from the PC version of Dolphin so we can automatically import our Wii NANDs in Android.
Its possible to use the Wii NAND in Android by importing the NAND in the PC version of Dolphin and copying the files to the phone but it takes a few minutes which could be saved if the Android builds had this feature.
As a bonus why also not port the Check NAND feature to be sure our NAND dump is fine xD
2. Add a Skip IPL option from the PC Dolphin.
Who doesn't like to view the GameCube boot logo and hear the boot sound when opening a game???
I know this can be done in Android by changing the ini file but one extra option in the settings won't hurt and will save time.
3. Add the Wii SD Card setting from the PC Dolphin.
This has some use for some people and like my above suggestion this can be done by changing the ini but for the same above reasons it would be nice to add rhis in the options.
4. Add the DSP LLE setting from the PC Dolphin (again lol)
I think the DSP LLE can be done right now in Android by changing the ini because I noticed a slowdown in my games after changing the ini and moving my two DSP files to the GC folder and it would be cool if we had some sort of option to enable the DSP LLE in the settings.
5. It would be nice if you would add all the different ways to emulate the Wii Pointer from the Android MMJ builds.
The current emulation is kinda weird because at times the IR pointer gets stuck or something and can't move to certain parts of the screen.
Maybe you need to add a button to reset the pointer like in the MMJ build?
This bug or whatever it is also happens in the MMJ builds.
https://imgur.com/a/LHYwD4Z
6. Shouldn't the GameCube have this amount of languages like in the Language Wii Setting? (I think the Japanese, Korean and two Chinese languages are available for GameCube?)
https://imgur.com/a/R7B8gJa
7. I don't know if this one is impossible but it should be hard to do, can you add a way to connect the GC to GBA and Wii to DS in the Android build?
Maybe some sort of fake connection and use the saves of the GBA/DS games (like the Nintendo 64 Emulators use the GB save of the Pokemon games in the Pokemon Stadium games with transfer pak) since it would be harder to connect Dolphin to Drastic/Retroarch Desmume/Desmume ports for example unless you guys work with their devs to make it possible or with the devs of the millions of the GBA emulators (most of those emulators are ports of VBA and i think the PC VBA can connect to Dolphin?).
Then there's the e-reader thing for some games like Pokemon Channel which I would love to see work in the Android builds in one way or another even if it means faking the process until a better solution is available.
8. There's no option to change the Disc while using the Disc Channel, can you add it for both GC and Wii Discs?
https://imgur.com/a/dLAEbP7
That's all of the obscure things I would love to see in Dolphin for Android if the developers can add them in their free time Smile
Thanks for working so hard and constantly improving the Android builds, I remember trying a couple of builds a year ago when I still had Android 7.0 and no Vulkan and compared to now when I have 8.0 and Vulkan things have been drastically improved!
Its possible to use the Wii NAND in Android by importing the NAND in the PC version of Dolphin and copying the files to the phone but it takes a few minutes which could be saved if the Android builds had this feature.
As a bonus why also not port the Check NAND feature to be sure our NAND dump is fine xD
2. Add a Skip IPL option from the PC Dolphin.
Who doesn't like to view the GameCube boot logo and hear the boot sound when opening a game???

I know this can be done in Android by changing the ini file but one extra option in the settings won't hurt and will save time.
3. Add the Wii SD Card setting from the PC Dolphin.
This has some use for some people and like my above suggestion this can be done by changing the ini but for the same above reasons it would be nice to add rhis in the options.
4. Add the DSP LLE setting from the PC Dolphin (again lol)
I think the DSP LLE can be done right now in Android by changing the ini because I noticed a slowdown in my games after changing the ini and moving my two DSP files to the GC folder and it would be cool if we had some sort of option to enable the DSP LLE in the settings.
5. It would be nice if you would add all the different ways to emulate the Wii Pointer from the Android MMJ builds.
The current emulation is kinda weird because at times the IR pointer gets stuck or something and can't move to certain parts of the screen.
Maybe you need to add a button to reset the pointer like in the MMJ build?
This bug or whatever it is also happens in the MMJ builds.
https://imgur.com/a/LHYwD4Z
6. Shouldn't the GameCube have this amount of languages like in the Language Wii Setting? (I think the Japanese, Korean and two Chinese languages are available for GameCube?)
https://imgur.com/a/R7B8gJa
7. I don't know if this one is impossible but it should be hard to do, can you add a way to connect the GC to GBA and Wii to DS in the Android build?
Maybe some sort of fake connection and use the saves of the GBA/DS games (like the Nintendo 64 Emulators use the GB save of the Pokemon games in the Pokemon Stadium games with transfer pak) since it would be harder to connect Dolphin to Drastic/Retroarch Desmume/Desmume ports for example unless you guys work with their devs to make it possible or with the devs of the millions of the GBA emulators (most of those emulators are ports of VBA and i think the PC VBA can connect to Dolphin?).
Then there's the e-reader thing for some games like Pokemon Channel which I would love to see work in the Android builds in one way or another even if it means faking the process until a better solution is available.
8. There's no option to change the Disc while using the Disc Channel, can you add it for both GC and Wii Discs?
https://imgur.com/a/dLAEbP7
That's all of the obscure things I would love to see in Dolphin for Android if the developers can add them in their free time Smile
Thanks for working so hard and constantly improving the Android builds, I remember trying a couple of builds a year ago when I still had Android 7.0 and no Vulkan and compared to now when I have 8.0 and Vulkan things have been drastically improved!