
Even though I'm impressed that Wiimote Binding is now possible, I'm very limited to what I can bind with any of my bluetooth controllers. Since the D-Pad, Left Trigger, Right Trigger, Left Bumper, Right Bumper, and the right analog stick aren't used on my Nvidia Shield Controller, however, my idea would be to use those buttons to emulate tilting, swinging, and shaking, similar to how it was implemented to Dolphin Emulator for PC. It may sound a little odd, but since there's still room for button mapping, why not use them? For example, I could use the D-Pad for tilting left, right, up, and down, use the right analog stick for swinging, and use Left Trigger, Right Trigger, and Right Bumper for shaking. Another one of my ideas would be to use the mouse or even the touchscreen as an IR pointer like the NES Zapper emulated for an NES emulator or the SuperScope emulated for a SNES emulator. It might be a little complicated, but if anyone were to implement the ability to use IR pointer to Dolphin Emulator itself, we would be closer to emulating even more Wii games. That's all I got for Wiimote Binding.