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Music sporadically cutting out in certain games.
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Music sporadically cutting out in certain games.
11-30-2009, 05:52 AM (This post was last modified: 11-30-2009, 05:54 AM by FlotsamX.)
#1
FlotsamX Offline
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In certain games where premade music is employed, the music begins to play for maybe two seconds, then cuts out. I've noticed this on several music cues in Pikmin 2 (the start menu music, sunset music, the music cue that plays when you go down deeper into a cave, etc.) and now I've noticed it in "The Legend of Zelda: Collector's Edition," in the main menu music. All sequenced music plays fine, it's only these premade music bits that cut out.
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11-30-2009, 05:55 AM
#2
extreme64 Offline
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have you tried the new loop hack?
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11-30-2009, 06:00 AM
#3
FlotsamX Offline
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(11-30-2009, 05:55 AM)extreme64 Wrote: have you tried the new loop hack?

The new loop hack? In what revision was that added in?
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11-30-2009, 06:05 AM
#4
extreme64 Offline
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4623 and it's in the dsp options
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11-30-2009, 06:22 AM
#5
StripTheSoul Offline
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I think that loop hack has nothing to do with music cutting off but with hangs caused by the HLE plugin...but I might be wrong, so anyone correct me if so ^^
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11-30-2009, 10:47 AM
#6
FlotsamX Offline
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(11-30-2009, 06:22 AM)StripTheSoul Wrote: I think that loop hack has nothing to do with music cutting off but with hangs caused by the HLE plugin...but I might be wrong, so anyone correct me if so ^^

I think you're right. Enabling the looping audio hack didn't do much of anything, the problem persisted.
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11-30-2009, 11:03 AM
#7
extreme64 Offline
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yeah i wasn't sure i just heard alot of people got working sound in alot of games with it
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