In certain games where premade music is employed, the music begins to play for maybe two seconds, then cuts out. I've noticed this on several music cues in Pikmin 2 (the start menu music, sunset music, the music cue that plays when you go down deeper into a cave, etc.) and now I've noticed it in "The Legend of Zelda: Collector's Edition," in the main menu music. All sequenced music plays fine, it's only these premade music bits that cut out.
Music sporadically cutting out in certain games.
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11-30-2009, 05:55 AM
have you tried the new loop hack?
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love, Daco" drop dead 11-30-2009, 06:00 AM
11-30-2009, 06:22 AM
I think that loop hack has nothing to do with music cutting off but with hangs caused by the HLE plugin...but I might be wrong, so anyone correct me if so ^^
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11-30-2009, 10:47 AM
(11-30-2009, 06:22 AM)StripTheSoul Wrote: I think that loop hack has nothing to do with music cutting off but with hangs caused by the HLE plugin...but I might be wrong, so anyone correct me if so ^^ I think you're right. Enabling the looping audio hack didn't do much of anything, the problem persisted. 11-30-2009, 11:03 AM
yeah i wasn't sure i just heard alot of people got working sound in alot of games with it
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