From what I remember of Super Mario Galaxy, there's several moments where you'll require to actively use wii-mote stuff (pointing and tilting and all that). Since I don't actually have a way to connect my wii controllers to my PC in any way, my plan was to set my mouse to be a wiimote input (an MMO mouse, so I can stuff 90% of the buttons and motion actions needed to that), and then set my 360 controller to the nunchuck (any shaking inputs I truly need could just be set to the d-pad). Then, I tried to set it all to one wiimote, and felt a bit silly for not checking if you were allowed to use two different inputs at all.
Is there any way of getting it to work? A trick in an .ini file that doesn't require cluttering up the interface for more stuff? I checked the SMG threads and nobody else mentioned control schemes for that game, so am I just overcomplicating things?
Is there any way of getting it to work? A trick in an .ini file that doesn't require cluttering up the interface for more stuff? I checked the SMG threads and nobody else mentioned control schemes for that game, so am I just overcomplicating things?