I keep running into an error on the latest development build (currently 12571) which appears when I stop emulation on the second (or sometimes later) game loaded from a particular Dolphin instance. For example, I can reproduce the error 100% of the time by loading Beyond Good & Evil (PAL), stopping emulation, then loading Animal Crossing (NTSC) and stopping. Just running Animal Crossing (NTSC) as the first and second games does it as well.
The error screen flashes up for a split second before disappearing along with the Dolpin.exe process. I managed to get a screengrab just as it appeared:
![[Image: CYj09cn.png]](https://i.imgur.com/CYj09cn.png)
I have the 64-bit Visual C++ redistributable for Visual Studio 2019 installed as instructed on the download page.
I have tried disabling loading custom textures and the crashes still occur so can rule that one out! Would anyone be able to advise whether I need to check or uncheck an option to fix this please?
My specs:
Win 10 x64
16GB RAM
Nvidia Geforce 1080
i5 9600k @ stock
(please let me know if anything else is needed!)
The error screen flashes up for a split second before disappearing along with the Dolpin.exe process. I managed to get a screengrab just as it appeared:
![[Image: CYj09cn.png]](https://i.imgur.com/CYj09cn.png)
I have the 64-bit Visual C++ redistributable for Visual Studio 2019 installed as instructed on the download page.
I have tried disabling loading custom textures and the crashes still occur so can rule that one out! Would anyone be able to advise whether I need to check or uncheck an option to fix this please?
My specs:
Win 10 x64
16GB RAM
Nvidia Geforce 1080
i5 9600k @ stock
(please let me know if anything else is needed!)