Hello. I'm experiencing an odd issue with using the mouse to emulate Wii Remote pointing. I can't find anyone else mentioning the same issue, so I'm making a thread about it.
I'm trying to use my mouse as an emulated Wii Remote, and so I'm setting the Motion Simulation > Point settings to use Mouse Cursor. However, I'm experiencing incorrect behavior with it. Instead of using the emulation window as the reference point, it's using the Dolphin main window, the one which shows the list of games.
To better illustrate the issue, I recorded a short video:
It doesn't seem to be a calibration issue; I haven't touched any of the calibration settings, and it seems to be calibrated fine anyway, just using the wrong window as reference.
I'm using Windows 10 x64, with Dolphin 5.0-11863 x64. The video shows Super Mario Galaxy 2, but the issue presents itself in Skyward Sword (during the "point at the screen and press A" screen), so it doesn't seem to be game-specific. I'm pretty sure this worked properly in older versions of Dolphin, but I can't name any specific versions (besides stable 5.0), and I don't want to risk breaking things by downgrading to test different versions.
Does anyone know why this might be happening, and what I might be able to do in order to fix it? Thanks for your time
I'm trying to use my mouse as an emulated Wii Remote, and so I'm setting the Motion Simulation > Point settings to use Mouse Cursor. However, I'm experiencing incorrect behavior with it. Instead of using the emulation window as the reference point, it's using the Dolphin main window, the one which shows the list of games.
To better illustrate the issue, I recorded a short video:
It doesn't seem to be a calibration issue; I haven't touched any of the calibration settings, and it seems to be calibrated fine anyway, just using the wrong window as reference.
I'm using Windows 10 x64, with Dolphin 5.0-11863 x64. The video shows Super Mario Galaxy 2, but the issue presents itself in Skyward Sword (during the "point at the screen and press A" screen), so it doesn't seem to be game-specific. I'm pretty sure this worked properly in older versions of Dolphin, but I can't name any specific versions (besides stable 5.0), and I don't want to risk breaking things by downgrading to test different versions.
Does anyone know why this might be happening, and what I might be able to do in order to fix it? Thanks for your time
