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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Motion Plus games
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Motion Plus games
11-17-2015, 12:58 PM
#1
Xirix Offline
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A friend of mine is curious about playing Skyward Sword on dolphin, does the dolphin support the Wiimote Plus needed to play it? Or... do you even need the Wiimote Plus for these kinds of games?
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11-17-2015, 01:22 PM
#2
mbc07 Offline
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Games that requires Motion Plus (Zelda Skyward Sword, Wii Sports Resort, etc) will work as long as you use a real Wii Remote Plus or a Wii Remote + Motion Plus accessory. Those games aren't playable with an emulated Wiimote.
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11-17-2015, 01:42 PM
#3
Xirix Offline
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Ah okay cool, what kind of bluetooth adapter would be best to use for that? Or would I need a wireless sensor bar for motion plus stuff?
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11-17-2015, 03:52 PM
#4
Helios Offline
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You'll need a sensor bar either way. If you want a solution that just works, get a Dolphinbar. It's bluetooth + IR in one. Update it to the latest firmware to get rid of a nasty burn out problem.

http://www.amazon.com/Mayflash-W010-Wireless-Sensor-DolphinBar/dp/B00HZWEB74
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11-17-2015, 03:53 PM
#5
Helios Offline
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Oh what? Did they get rid of the wired version? The wireless one can't switch off when unpaired can it? You have to unplug it.
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11-17-2015, 07:20 PM
#6
degasus Offline
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There is a work in progress to get -TR working with any bluetooth dongle on windows, but right now this PR is known to only work with windows 10 (but nobody knows why...): https://github.com/dolphin-emu/dolphin/pull/3245

But you still need to "fake" the sensor bar in any way, eg with two candles.
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11-18-2015, 04:13 AM
#7
leolam Offline
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Skyward Sword doesn't absolutely need the sensor bar though, since it essentially relies on the Motion Plus for everything (including the cursor for the in-game menus). So you could play that game with Dolphin configured to use a hybrid Wiimote, using the mouse for the emulated IR.
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11-18-2015, 05:56 AM
#8
JosJuice Online
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(11-18-2015, 04:13 AM)leolam Wrote: Skyward Sword doesn't absolutely need the sensor bar though, since it essentially relies on the Motion Plus for everything (including the cursor for the in-game menus). So you could play that game with Dolphin configured to use a hybrid Wiimote, using the mouse for the emulated IR.

It relies on IR for calibrating the MotionPlus.
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11-18-2015, 06:23 AM
#9
mbc07 Offline
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(11-18-2015, 04:13 AM)leolam Wrote: So you could play that game with Dolphin configured to use a hybrid Wiimote, using the mouse for the emulated IR.

Err... No. Hybrid Wiimote will override Motion Plus (not to mention the game does lots of real time recalibrations based on IR)...
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11-21-2015, 06:40 AM
#10
leolam Offline
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Hmm, are you really sure? Last time I tried (about one month ago), it was possible to use a Hybrid Wiimote for nothing but the IR (so basically all controls were left empty except the IR). If not… then I'll consider it lucky that I managed to play it with Hybrid Wiimote :p one small annoyance I had was with the item select "menu", where you have to move the emulated cursor since it doesn't use the Motion Plus there.

When you say recalibrate, do you mean automatic recalibrations in-game, or the calibrations you do manually? The biggest annoyance was the cursor losing sync after a while, and I think that has to do with recalibration, but still, it was possible to play it with emulated IR. At least for me.

This was my config:

[Profile]
Device = XInput2//Virtual core pointer
IR/Up = `Cursor Y-`
IR/Down = Cursor Y+
IR/Left = Cursor X-
IR/Right = Cursor X+
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