I'm having a quite decent experience with the latest buildbot versions on an NSTV Pro.
Characters in Brawl are not distorted and framerates are oftenly at 60fps (albeit frequent stutters),even though I have it at 3x IR.
Though I currently have it at 0.2 underclocked with visual bugs.
General food items are invisible,making percentage recovery more challenging.
Four DKs in VS. on Hyrule Temple can bring it to a crawl just like on N64,but more-so.
Having root will allow you to possibly fix the stuttering by changing the GPU scale to 1Ghz,though I would personally just set it to 800Mhz to give it some breathing room.
Characters in Brawl are not distorted and framerates are oftenly at 60fps (albeit frequent stutters),even though I have it at 3x IR.
Though I currently have it at 0.2 underclocked with visual bugs.
General food items are invisible,making percentage recovery more challenging.
Four DKs in VS. on Hyrule Temple can bring it to a crawl just like on N64,but more-so.
Having root will allow you to possibly fix the stuttering by changing the GPU scale to 1Ghz,though I would personally just set it to 800Mhz to give it some breathing room.
Shield TV Pro (stock/non-rooted OTA 6.3)
Acer Aspire E 15 E5-575G-59EE
CPU: i5-6200U 2.3-2.8Ghz _ GPU: Nvidia GeForce 940MX 2GB (GDDR5) VRAM
Hyundai 8GB DDR4 Dual-channel SDRAM _ 1000GB HDD
New; CPU: Intel i9 9900KF_ GPU: Nvidia RTX 2060 Super | ◕‿◕
Acer Aspire E 15 E5-575G-59EE
CPU: i5-6200U 2.3-2.8Ghz _ GPU: Nvidia GeForce 940MX 2GB (GDDR5) VRAM
Hyundai 8GB DDR4 Dual-channel SDRAM _ 1000GB HDD
New; CPU: Intel i9 9900KF_ GPU: Nvidia RTX 2060 Super | ◕‿◕
