[UPDATED] More errors (see next post)
- DX9 plugin configuration -> Direct3D Tab -> Aspect Ratio -> Force 4:3 Standart (should be 'Standard' with a 'd'). 'Standart' sounds like Russian to me
- DX9 plugin configuration -> Enhancements Tab -> Enable 16x Anisotropy filtering (should be 'anisotropic')
The same mistake exists in the DX11 and OGL plugins.
- DX9 plugin configuration -> Advanced tab -> Use Native Mips should be 'Use native Mipmaps'. Many people would mistake Mips for a MIPS RISC CPU or 'Million Instructions per second' (MIPS).
- DX11 plugin config -> About Tab -> Licensed under the terms (unfinished phrase) What terms?
And, finally, 'Hires' should be changed to 'High-Res'
- DX9 plugin configuration -> Direct3D Tab -> Aspect Ratio -> Force 4:3 Standart (should be 'Standard' with a 'd'). 'Standart' sounds like Russian to me

- DX9 plugin configuration -> Enhancements Tab -> Enable 16x Anisotropy filtering (should be 'anisotropic')
The same mistake exists in the DX11 and OGL plugins.
- DX9 plugin configuration -> Advanced tab -> Use Native Mips should be 'Use native Mipmaps'. Many people would mistake Mips for a MIPS RISC CPU or 'Million Instructions per second' (MIPS).
- DX11 plugin config -> About Tab -> Licensed under the terms (unfinished phrase) What terms?
And, finally, 'Hires' should be changed to 'High-Res'