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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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More speed without any hardware upgrades? LOOK HERE!
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More speed without any hardware upgrades? LOOK HERE!
07-08-2010, 12:55 AM
#21
darkshadw Offline
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Im trying to discover some more thingys atm Smile, glad RamDisk is helping Big Grin! You should see that video :p (Its crappy quality because its cropped, but it is still noticeable Big Grin.)
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07-08-2010, 01:03 AM
#22
TheBboyKnowledge Offline
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(07-08-2010, 12:55 AM)darkshadw Wrote: Im trying to discover some more thingys atm Smile, glad RamDisk is helping Big Grin! You should see that video :p (Its crappy quality because its cropped, but it is still noticeable Big Grin.)

i saw the video and i noticed the difference, i'm trying to see what other games i can play full speed now....i'm currently trying out wind waker
OS: Windows 7 Ultimate x64
CPU: Intel® Pentium® Dual T3200 @ 2.00GHz
RAM: 3GB
Graphics Card: Mobile Intel® 4 Series Express Chipset Family
Audio: Realtek High Definition Audio
DVD/CD Drive: HL-DT-ST DVDRAM GSA-T50N


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07-08-2010, 01:17 AM
#23
darkshadw Offline
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Okay Smile
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07-08-2010, 01:53 AM
#24
lesch Offline
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so how big are the isos for mk wii and dragonballz ?
since all my games are 4,5gb (dvd size) i wonder how you store it in the ram drive... ?!
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07-08-2010, 02:19 AM (This post was last modified: 07-08-2010, 02:22 AM by darkshadw.)
#25
darkshadw Offline
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mkwii is about 4.5.

I have 6 GB RAM, here, look at this when i make a 4.6 GB RAM disk
My RAM usage will be at 94% and to my surprise my system isnt hanging!

for Dragonball Z I dont know, because i dont own it Wink.


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07-08-2010, 02:35 AM
#26
lesch Offline
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seems u just got enough to run it properly Big Grin
but when you start dolphin and load the game, the ram usage will increase or not? hm maybe not because the game is already fully loaded into ram...

other thing... i guess on some games much of the isos size is just filled with dummy data to fill the dvd....

so maybe it possible to let dolphin load all the nessesary gamefiles into system ram and boot the game from there...
loading of the game should take some minutes then... because it needs to be copied to ram everytime u run it...
not sure... what sais some dev about the idea?

ok i checked the first time how much ram dolphin already needs.. and its less than i expected, only 300-400MB, but maybe this could depend on game...
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07-08-2010, 02:38 AM (This post was last modified: 07-08-2010, 02:48 AM by darkshadw.)
#27
darkshadw Offline
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When you put the file in the Ram Disk, Dolphin isnt using any RAM if Im right, I will check this out btw.
Ooh, it will still use RAM (Yeah ofcourse it will, its a RAM Disk, so its not loaded in the RAM yet), its using something between 250 MB and 350 MB.
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07-08-2010, 04:15 AM (This post was last modified: 07-08-2010, 04:18 AM by shawnanastasio.)
#28
shawnanastasio Offline
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here is a free version (in the middle of the post): http://www.mydigitallife.info/2007/05/27/free-ramdisk-for-windows-vista-xp-2000-and-2003-server/
EDIT: On Vista/7 you need to run as admin

Checkout my latest project ( it is a program that downloads and compiles dolphin on mac and linux now): http://code.google.com/p/dolphin-emu-downloader (It's unofficial and maintained by me, not the dolphin dev team)
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07-08-2010, 04:28 AM
#29
lesch Offline
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(07-08-2010, 02:38 AM)darkshadw Wrote: When you put the file in the Ram Disk, Dolphin isnt using any RAM if Im right, I will check this out btw.
Ooh, it will still use RAM (Yeah ofcourse it will, its a RAM Disk, so its not loaded in the RAM yet), its using something between 250 MB and 350 MB.

well actually your ram disk is your ram, so everything u copy onto your ramdisk will be loaded into the system ram, from there dolphin has a faster accessrate, i guess less hickups with red steel 2.

dolphin still needs system memory to operate, but from what uve said i can feel that dolphin does not use the ram as advantage. maybe it uses ram when u check "texture to ram"

still it might be possible to load heavy files in cache to have faster accessrate.

on the other side.. is hdd slower than dvd?
but i guess since we r emulating the proceccing of the data may be faster than the hdd can acutally keep up with...
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07-08-2010, 04:28 AM (This post was last modified: 07-08-2010, 04:29 AM by darkshadw.)
#30
darkshadw Offline
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Added you link in the first post Smile.
(07-08-2010, 04:28 AM)lesch Wrote:
(07-08-2010, 02:38 AM)darkshadw Wrote: When you put the file in the Ram Disk, Dolphin isnt using any RAM if Im right, I will check this out btw.
Ooh, it will still use RAM (Yeah ofcourse it will, its a RAM Disk, so its not loaded in the RAM yet), its using something between 250 MB and 350 MB.

well actually your ram disk is your ram, so everything u copy onto your ramdisk will be loaded into the system ram, from there dolphin has a faster accessrate, i guess less hickups with red steel 2.

dolphin still needs system memory to operate, but from what uve said i can feel that dolphin does not use the ram as advantage. maybe it uses ram when u check "texture to ram"

still it might be possible to load heavy files in cache to have faster accessrate.

on the other side.. is hdd slower than dvd?
but i guess since we r emulating the proceccing of the data may be faster than the hdd can acutally keep up with...

DVD is slower than HDD if im right.
New computer, I'm back!

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