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Monster Hunter Tri Blackscreen Fix (edited)
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Monster Hunter Tri Blackscreen Fix (edited)
10-17-2010, 08:06 AM (This post was last modified: 10-26-2010, 05:10 AM by knglrk.)
#1
knglrk Offline
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Wink 
Well this my fix for MH3 black screen that work with the latest revisions of dolphin

To start:

Use a old special revision of dolphin that works with
MH3


You could find the special MH3 build of dolphin at Lectrodes Website@
http://electrodexs.net/ in the section (special builds)

1. Create a save file and character in the game (using special dolphin build that has MH3 fix)

2. Import your save to the latest revision (im using SVN 6314)

To import the save file that you have created from the old special build

* Hightlight Monter Hunter Tri on Dolphin Main menu and right click and go to (Open Wii Save Folder)

* Inside The Wii Save Folder, Hightlght the FIles(banner.bin & nocopy folder) that are inside the folder and right click and
click on copy.

* Final step is to load the lastest revision of dolphin and open wii save folder for Monster Hunter Tri and right click and
and click on paste


3. Use the same settings that LanternGhost "Monster Hunter Tri English Setup Guide" thread
http://forums.dolphin-emu.org/thread-917...hunter+tri
those settings that LanternGhost posted also work with Dx11 plugin.

This Tutorial does not need any memory hacks (10/25/2010)


4. Load up Monster Hunter Tri and start playing Smile



If you have any questions or problems, feel free to reply.
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11-01-2010, 07:16 AM
#2
Lodango Offline
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This the method makes Revision 6316 crash... is there any other way?
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11-01-2010, 07:29 AM
#3
knglrk Offline
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disable panic handlers
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11-07-2010, 07:36 AM
#4
Lodango Offline
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(11-01-2010, 07:29 AM)knglrk Wrote: disable panic handlers
It still crashes when Panic handlers is disabled...
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11-07-2010, 08:06 AM
#5
knglrk Offline
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can you show me some screenshots of your settings
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11-07-2010, 09:07 AM
#6
Raiiban
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I just tried out what you said and got it working for me in build 6331, but is there any way to disable that horrible Bloom in this revision? I used to just press 7 to get rid of it, but that doesn't seem to work in this. Guess I'll have to stick with the old package for now if there's no way around it.
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11-07-2010, 09:09 AM
#7
Lodango Offline
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(11-07-2010, 09:07 AM)Raiiban Wrote: I just tried out what you said and got it working for me in build 6331, but is there any way to disable that horrible Bloom in this revision? I used to just press 7 to get rid of it, but that doesn't seem to work in this. Guess I'll have to stick with the old package for now if there's no way around it.

You could try Disable Material lighting on DX 11 plugin, thats if you can get Mh3 to work with it. I can't seem get it too.
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11-07-2010, 09:18 AM
#8
Raiiban
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(11-07-2010, 09:09 AM)Lodango Wrote:
(11-07-2010, 09:07 AM)Raiiban Wrote: I just tried out what you said and got it working for me in build 6331, but is there any way to disable that horrible Bloom in this revision? I used to just press 7 to get rid of it, but that doesn't seem to work in this. Guess I'll have to stick with the old package for now if there's no way around it.

You could try Disable Material lighting on DX 11 plugin, thats if you can get Mh3 to work with it. I can't seem get it too.

Nah DX11's no good, I did try that option in the DX9 version but it seems to do nothing.
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11-07-2010, 09:34 AM
#9
Lodango Offline
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(11-07-2010, 09:18 AM)Raiiban Wrote:
(11-07-2010, 09:09 AM)Lodango Wrote:
(11-07-2010, 09:07 AM)Raiiban Wrote: I just tried out what you said and got it working for me in build 6331, but is there any way to disable that horrible Bloom in this revision? I used to just press 7 to get rid of it, but that doesn't seem to work in this. Guess I'll have to stick with the old package for now if there's no way around it.

You could try Disable Material lighting on DX 11 plugin, thats if you can get Mh3 to work with it. I can't seem get it too.

Nah DX11's no good, I did try that option in the DX9 version but it seems to do nothing.

Im using 5889 MH3 Build version and it seems to be working quite well... im still looking for a build that will give 30+ fps at all times though.
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11-07-2010, 09:35 AM (This post was last modified: 11-07-2010, 09:36 AM by knglrk.)
#10
knglrk Offline
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(11-07-2010, 09:07 AM)Raiiban Wrote: I just tried out what you said and got it working for me in build 6331, but is there any way to disable that horrible Bloom in this revision? I used to just press 7 to get rid of it, but that doesn't seem to work in this. Guess I'll have to stick with the old package for now if there's no way around it.

i believe there a cheat that fix the bloom problem
just search around the forums
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