Hi, I'm looking for the latest patch from spellforce for MH3, cuz I can't find it anywhere.
Monster Hunter 3 grapich patch
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06-28-2010, 03:41 AM
official MH tri topic
Code: http://forums.dolphin-emu.org/thread-5117-post-97609.html#pid97609
My Rig:
Mainboard: Asus P8-Z77 | Ram: ExceleRam 2x8GB DDR3 Black Shark 1600MHz Cl9 | GFX: Nvidia GTX950 WFOC 2GB DDR5 CPU+Cooler: [color=#0000CD]Intel 2500K[/color] [color=#32CD32]@[/color] [color=#FF0000]4.6ghz[/color] + Xigmatek Gaia SD1283 (Push/Pull) 06-28-2010, 06:59 AM
iceman but this is just the normal patch that remove bloom, it's not the "correction" patch.
06-28-2010, 07:03 AM
what correction patch?game looks perfect.
My Rig:
Mainboard: Asus P8-Z77 | Ram: ExceleRam 2x8GB DDR3 Black Shark 1600MHz Cl9 | GFX: Nvidia GTX950 WFOC 2GB DDR5 CPU+Cooler: [color=#0000CD]Intel 2500K[/color] [color=#32CD32]@[/color] [color=#FF0000]4.6ghz[/color] + Xigmatek Gaia SD1283 (Push/Pull)
there is one patch that improves the bloom issue... this one that you send me just makes the bloom disapear like all the other dolphins
actually in spellforce's skydrive, his mh3 build has integrated the bloomoffset patch, but it doesnt show up in the option. so i made it appear now in the graphic setting. i find that it has perfect display with the option on, though it might be slower than other ppl's newest build ( didnt bother to test cuz all the so-called newest builds dont integrate the bloomoffset patch so i need to recompile the whole thing which is impossible for me to do)
http://cid-d1d2b84b2dc3afc9.office.live....spx/Public EDIT: use fullscreen and ur max resolution to get the best result. |
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