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Monster Hunter 3 grapich patch
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Monster Hunter 3 grapich patch
06-28-2010, 03:32 AM
#1
macaco000 Offline
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Hi, I'm looking for the latest patch from spellforce for MH3, cuz I can't find it anywhere.
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06-28-2010, 03:41 AM
#2
IcemanSR Offline
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official MH tri topic
Code:
http://forums.dolphin-emu.org/thread-5117-post-97609.html#pid97609
My Rig:
Mainboard: Asus P8-Z77 | Ram: ExceleRam 2x8GB DDR3 Black Shark 1600MHz Cl9 | GFX: Nvidia GTX950 WFOC 2GB DDR5
CPU+Cooler: [color=#0000CD]Intel 2500K[/color] [color=#32CD32]@[/color] [color=#FF0000]4.6ghz[/color] + Xigmatek Gaia SD1283 (Push/Pull)
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06-28-2010, 06:59 AM
#3
macaco000 Offline
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iceman but this is just the normal patch that remove bloom, it's not the "correction" patch.
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06-28-2010, 07:03 AM
#4
IcemanSR Offline
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what correction patch?game looks perfect.
My Rig:
Mainboard: Asus P8-Z77 | Ram: ExceleRam 2x8GB DDR3 Black Shark 1600MHz Cl9 | GFX: Nvidia GTX950 WFOC 2GB DDR5
CPU+Cooler: [color=#0000CD]Intel 2500K[/color] [color=#32CD32]@[/color] [color=#FF0000]4.6ghz[/color] + Xigmatek Gaia SD1283 (Push/Pull)
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06-28-2010, 07:04 AM (This post was last modified: 06-28-2010, 08:23 AM by macaco000.)
#5
macaco000 Offline
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there is one patch that improves the bloom issue... this one that you send me just makes the bloom disapear like all the other dolphins
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07-28-2010, 06:55 PM (This post was last modified: 07-29-2010, 04:15 PM by abcnever.)
#6
abcnever Offline
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actually in spellforce's skydrive, his mh3 build has integrated the bloomoffset patch, but it doesnt show up in the option. so i made it appear now in the graphic setting. i find that it has perfect display with the option on, though it might be slower than other ppl's newest build ( didnt bother to test cuz all the so-called newest builds dont integrate the bloomoffset patch so i need to recompile the whole thing which is impossible for me to do)

http://cid-d1d2b84b2dc3afc9.office.live....spx/Public

EDIT:
use fullscreen and ur max resolution to get the best result.
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