I know it was pushed around that you guys should use MoltenVK but since it was closed source you didn't want to use it. I so understand that. But now it seems MoltenVK is now opensource
https://arstechnica.com/gadgets/2018/02/vulkan-is-coming-to-macos-ios-but-no-thanks-to-apple/
I know you guys are working on a metal version but this would solve your issues without having to really make too many modifications. I thought you guys would like to know. You guys are always trying to support Mac when its really hard to and I understand. I hope this helps you out and thanks again for making one of the best damn emulators on the planet.
https://arstechnica.com/gadgets/2018/02/vulkan-is-coming-to-macos-ios-but-no-thanks-to-apple/
I know you guys are working on a metal version but this would solve your issues without having to really make too many modifications. I thought you guys would like to know. You guys are always trying to support Mac when its really hard to and I understand. I hope this helps you out and thanks again for making one of the best damn emulators on the planet.

A Metal assertion error is hit during initialization, which looks like
It seems like it’s caused by other MoltenVK issues; I’ve opened a 
So there isn't really much reason for us to support MoltenVK when we'll have a direct Metal backend.
![[Image: RPvlSEt.png]](https://i.imgur.com/RPvlSEt.png)