Hi.
I just figured that no beta or development versions detect correctly the changes made to the controller sensitivity.
I'm playing Twilight princess, and the modifier i adressed to SHIFT simply won't work if held before any directional key is pressed.
When i played the same game in a stable version, the modifier Works fine, before or after starting a movent.
But, unfortunately, i see myself forced to use the beta or development versions, since the latest stable version (5.0) shuts down from time to time after a couple minutes of playing, and the previous stable version (4.0.2), has a low quality sound.
Does anybody here cares to tell me if had the same problem?
Could this be only a punctual issue of my own computer?
I would like to know if there's a fix for this issue.
I just figured that no beta or development versions detect correctly the changes made to the controller sensitivity.
I'm playing Twilight princess, and the modifier i adressed to SHIFT simply won't work if held before any directional key is pressed.
When i played the same game in a stable version, the modifier Works fine, before or after starting a movent.
But, unfortunately, i see myself forced to use the beta or development versions, since the latest stable version (5.0) shuts down from time to time after a couple minutes of playing, and the previous stable version (4.0.2), has a low quality sound.
Does anybody here cares to tell me if had the same problem?
Could this be only a punctual issue of my own computer?
I would like to know if there's a fix for this issue.