(04-17-2015, 10:13 PM)Fiora Wrote: OpenGL is a standard; only software can be "open source".
The problem is in Apple's Intel graphics drivers for OS X, which are not open source (most graphics drivers aren't).
Aha sorry my terminology has always been terrible.
Is it possible to write a custom driver for the Iris chipset or is that something that would need reverse engineering of current drivers what would seem quite hard (maybe impossible?). I'm a student software engineer and this has peaked my interest.
