I'm starting to wonder if you have something wrong with your OS. That's very odd.
[Misc.] A few quirks in the latest dev. builds
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01-13-2016, 07:58 AM
(01-13-2016, 07:34 AM)helios747 Wrote: I'm starting to wonder if you have something wrong with your OS. That's very odd. Umm, like what things for example? Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
I have already posted this in the game related thread elsewhere ("[GC] Paper Mario: The Thousand-Year Door"), but the devs probably don't check those out so I repeat...
-------------------- Having a few problems with Koops in the latest dev builds. Somehow he tends to run offscreen whenever I hit X and need him to hit a switch. He is then either miles away or nowehere to be found. https://youtu.be/ZPAC8-dMmbY Am I doing anything wrong or is there a glitch which makes him disappear? I am supposed to hit the button with him while I am standing on the platform. But somehow this seems impossible. Whenever I am in a straight area it seems to work as expected. -------------------- Now that I have copied over my savegame to the Wii and tried it there the placement of Koops is definitely erroneous. No problems on the Wii at all.
Please avoid hijacking threads with non-related stuff.
But since we went off-topic:
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 32 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2) 02-18-2016, 06:58 PM
(02-18-2016, 11:27 AM)ArKay Wrote: I have already posted this in the game related thread elsewhere ("[GC] Paper Mario: The Thousand-Year Door"), but the devs probably don't check those out so I repeat... Actually, posting there is better for being noticed than posting in an unrelated forum and unrelated topic. 02-19-2016, 12:20 AM
(02-18-2016, 06:58 PM)JosJuice Wrote: Actually, posting there is better for being noticed than posting in an unrelated forum and unrelated topic. "A few quirks in the latest dev. builds" sounded perfect to me and since people were mentioning other bugs I thought it would make sense to chime in. And it kinda did. 02-19-2016, 01:13 AM
(02-18-2016, 03:06 PM)Jhonn Wrote: Please avoid hijacking threads with non-related stuff. Yes, I had already disabled those 3 options. Which region did you test? The USA one is giving me those problems, the European version seems to work fine. The USA dump works perfectly fine on my Wii without any glitches even though the md5 doesn't match with the one stored in those databases. I have tried another USA dump which behaves exactly the same way (again, not the checksum stored in those databases). 02-19-2016, 02:07 AM
(02-19-2016, 12:20 AM)ArKay Wrote: "A few quirks in the latest dev. builds" sounded perfect to me and since people were mentioning other bugs I thought it would make sense to chime in. And it kinda did. No, you are completely off-topic. This topic is specifically about kirbypuff's problems, and besides, general support like this isn't supposed to be in the development forum. 02-19-2016, 03:32 AM
@ArKay - Unless you have something to say or add to kirbypuff's problems, please refrain from posting in this thread. It really is off-topic.
02-20-2016, 11:25 AM
(02-19-2016, 02:07 AM)JosJuice Wrote: No, you are completely off-topic. This topic is specifically about kirbypuff's problems, and besides, general support like this isn't supposed to be in the development forum. Bugs are considered general support? New to me. Any kind of bugtracker where we can report problems then? |
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