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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Minimap finally shows in Zelda TP
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Minimap finally shows in Zelda TP
11-09-2009, 10:11 AM (This post was last modified: 11-09-2009, 10:19 AM by naroth.)
#1
naroth Offline
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hell yeah ... but its a lil grey dou
   

also in Wind waker links shadows shows X3

   


forgot to mention, using dolphin 4521
[Image: qqw.png]
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11-09-2009, 11:23 AM
#2
SantaC Offline
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btw, which graphic plugin does WW look better in. opengl vs dx9?
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11-09-2009, 11:58 AM (This post was last modified: 11-09-2009, 12:04 PM by James333.)
#3
James333 Offline
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when I tried to see if the minimap was working Dolphin fucked up my iso ( or a bad compile )

Because I pressed play and I noticed that It doesn't have sound so I closed dolphin , I opened it again and It said some error about memory ( I will post it tomorrow, It only happen with D3D plugin )

EDIT: this error http://forums.dolphin-emu.org/thread-4972.html
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
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11-09-2009, 01:35 PM (This post was last modified: 11-09-2009, 01:36 PM by naroth.)
#4
naroth Offline
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also in 4521, Full screen isnt workin (D3D plugin)
(11-09-2009, 11:23 AM)SantaC Wrote: btw, which graphic plugin does WW look better in. opengl vs dx9?

D3D is faster than OpenGL, but its more glitched (sometimes)
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11-09-2009, 05:24 PM
#5
Mad Wolf Offline
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use OpenGL, turn off anti-aliasing, and make sure the Copy EFB to RAM is selected ... that should shows Minimap in Zelda TP in (full color) ...
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11-24-2009, 10:14 AM
#6
Guin Offline
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Ok, so, how the hell do you guys get the minimap to work with D3D? I can't figure it out - everything appears as if Disable EFB copy is selected...
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