hell yeah ... but its a lil grey dou
also in Wind waker links shadows shows X3
forgot to mention, using dolphin 4521
also in Wind waker links shadows shows X3
forgot to mention, using dolphin 4521
![[Image: qqw.png]](http://i655.photobucket.com/albums/uu272/narot/qqw.png)
Minimap finally shows in Zelda TP
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hell yeah ... but its a lil grey dou
also in Wind waker links shadows shows X3 forgot to mention, using dolphin 4521 ![]()
when I tried to see if the minimap was working Dolphin fucked up my iso ( or a bad compile )
Because I pressed play and I noticed that It doesn't have sound so I closed dolphin , I opened it again and It said some error about memory ( I will post it tomorrow, It only happen with D3D plugin ) EDIT: this error http://forums.dolphin-emu.org/thread-4972.html
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock) Gfx : ATI Raedon HD 6850 Ram : 4 GB DDR3-1333 OS : Windows XP x86 I speak Spanish ![]()
also in 4521, Full screen isnt workin (D3D plugin)
(11-09-2009, 11:23 AM)SantaC Wrote: btw, which graphic plugin does WW look better in. opengl vs dx9? D3D is faster than OpenGL, but its more glitched (sometimes) ![]() 11-09-2009, 05:24 PM
use OpenGL, turn off anti-aliasing, and make sure the Copy EFB to RAM is selected ... that should shows Minimap in Zelda TP in (full color) ...
11-24-2009, 10:14 AM
Ok, so, how the hell do you guys get the minimap to work with D3D? I can't figure it out - everything appears as if Disable EFB copy is selected...
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