Hi All,
i have been looking trough the Dolphin Source Code for some time now and it's still a bit crazy (at least for a Java Developer ;-))
Anyway i think Dolphin might profit from another Thread that splits the current GPU Part in2. Right now the GPU Part is clearly the bottleneck. However it might be possible to isolate the GPU OpDecoding cache its output and give it to a new Thread that contains the actual GPU Plugin (such as OGL or DX9). As i have no expirience with OpenGl or DirectX i can hardly guess the benefits but even Dual Cores should get better results as they can use their cores more evenly.
i have been looking trough the Dolphin Source Code for some time now and it's still a bit crazy (at least for a Java Developer ;-))
Anyway i think Dolphin might profit from another Thread that splits the current GPU Part in2. Right now the GPU Part is clearly the bottleneck. However it might be possible to isolate the GPU OpDecoding cache its output and give it to a new Thread that contains the actual GPU Plugin (such as OGL or DX9). As i have no expirience with OpenGl or DirectX i can hardly guess the benefits but even Dual Cores should get better results as they can use their cores more evenly.