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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Microstutters with Hyper Threading on.
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Microstutters with Hyper Threading on.
04-21-2014, 01:56 PM
#4
Gir Offline
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Posts: 310
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Joined: Mar 2012
Hyperthreading is the bottleneck since Dolphin relies on single-threaded performance

Quote:two threads running in the same core are competing for the same resources. If each of the two threads gets only half the amount of a limiting resource then it will run at half speed, and the advantage of hyperthreading is completely gone. Two threads running at half speed is certainly not better than a single thread running at full speed.
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Messages In This Thread
Microstutters with Hyper Threading on. - keef - 04-21-2014, 12:52 PM
RE: Microstutters with Hyper Threading on. - KHg8m3r - 04-21-2014, 01:37 PM
RE: Microstutters with Hyper Threading on. - keef - 04-21-2014, 01:48 PM
RE: Microstutters with Hyper Threading on. - Gir - 04-21-2014, 01:56 PM
RE: Microstutters with Hyper Threading on. - keef - 04-21-2014, 02:04 PM
RE: Microstutters with Hyper Threading on. - Gir - 04-21-2014, 02:15 PM
RE: Microstutters with Hyper Threading on. - keef - 04-21-2014, 02:18 PM
RE: Microstutters with Hyper Threading on. - AnyOldName3 - 04-21-2014, 09:50 PM
RE: Microstutters with Hyper Threading on. - keef - 04-23-2014, 01:31 AM
RE: Microstutters with Hyper Threading on. - AnyOldName3 - 04-23-2014, 03:55 AM
RE: Microstutters with Hyper Threading on. - keef - 04-23-2014, 07:50 PM
RE: Microstutters with Hyper Threading on. - Zee530 - 04-23-2014, 08:15 PM
RE: Microstutters with Hyper Threading on. - keef - 04-23-2014, 11:37 PM
RE: Microstutters with Hyper Threading on. - haddockd - 04-23-2014, 11:31 PM

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