(06-19-2014, 08:20 AM)KHg8m3r Wrote: Did you follow this: https://forums.dolphin-emu.org/Thread-unofficial-laptop-performance-guide
I don't have a notebook, look at my config.
(06-19-2014, 01:33 PM)Knuckles500 Wrote: We had a thread a few days a go that sounds like the problem you're having. I have the same problem as well - noticeable lag in frame but no change in the frame rate counter and occurs commonly in games that run in 30 fps. At first I thought it was desktop composition (the forced vsync in Windows), but I'm not sure anymore since testing Armada651's work on adding exclusive fullscreen to Dolphin doesn't seem to alter the problem. Do you notice the microstuttering in games that run in 60 fps as well?
Hm.. Yes it seems to be EXACTLY the same problem! At first I thought it might be because of the AMD GPU I have (buggy drivers or something), but I see you have a Nvidia 680GTZ, so that's not it.
=> Maybe other people have the same issue, but just don't have an eye for detail??

60fps does show microstutter, but it's less apparent. Paper Mario for example; can't get rid of little stutters.
CPU: Intel 3570k with Corsair H60 watercooler @4.1ghz
GPU: Nvidia Asus GTX780 @1140/6600
PSU: Corsair 750W
RAM: Corsair 8gig DDR3-1600
MOBO: Asrock Z68m ITX
HDD: 500gb SSD EVO
CASE: Lian-Li PC-Q08 mini-ITX case
OS: Windows 7 x64
I use a fully configured emulator frontend (Maximus Arcade) to play every console & arcade game instantly
GPU: Nvidia Asus GTX780 @1140/6600
PSU: Corsair 750W
RAM: Corsair 8gig DDR3-1600
MOBO: Asrock Z68m ITX
HDD: 500gb SSD EVO
CASE: Lian-Li PC-Q08 mini-ITX case
OS: Windows 7 x64
I use a fully configured emulator frontend (Maximus Arcade) to play every console & arcade game instantly
