wow, 2 seconds every 10 seconds gameplay doesn't sound like microstuttering, or _very_ heavy one.
Does this happen all the time or mostly in cut scenes (or some short time after them)?
The shader compilation is known to cause micro stutters (most of them are ~100 ms), but they will only happen when something new will be displayed. So if this stuttering happen all the time without moving ingame, it isn't the shader compilation.
Does this happen all the time or mostly in cut scenes (or some short time after them)?
The shader compilation is known to cause micro stutters (most of them are ~100 ms), but they will only happen when something new will be displayed. So if this stuttering happen all the time without moving ingame, it isn't the shader compilation.
