• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) v
« Previous 1 2 3 4 5 ... 126 Next »

MH3 [USA] - Best working version
View New Posts | View Today's Posts

Pages (21): « Previous 1 ... 15 16 17 18 19 ... 21 Next »
Jump to page 
Thread Rating:
  • 2 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
MH3 [USA] - Best working version
05-12-2010, 02:00 PM
#161
monsterhunter
Unregistered
 
(05-09-2010, 10:53 AM)Zetta Wrote:
(05-09-2010, 08:37 AM)monsterhunter Wrote: I've tried 5 different builds (2 of those being from spellforce) and all of them just go to black after I select "Begin the Game"

Does anyone have any ideas or suggestions?

Once Dolphin is open, click browse and point it at the directory that has Monster Hunters ISO in it.

It will then appear as an entry in the main window.
Right click it and hit properties

Under "Core" put a check mark in "TLB Hack"
(NOTE: CLICK THE BOX UNTIL YOU SEE A CHECK MARK. NOT A SOLID BOX)

Then close and run. That should do it.

Thanks for the reply, that got it working for me.
05-13-2010, 02:42 AM
#162
Jennsu Offline
Junior Member
**
Posts: 22
Threads: 0
Joined: Apr 2010
4830 still works the best for me for some reason.

The only difference with 5192 is, that I get a more stable speed, but a sligthly slower overall FPS (About 4 FPS difference).
Without the SSE3 Build there is a 1 FPS loss from the SSE3 Build.

So if I have around 31 FPS with 4830 with the occasional slowdowns, then I have in 5192 about 28 FPS and 26 FPS when a slowdown would occur.
Find
05-14-2010, 09:15 AM
#163
Virusz Offline
Junior Member
**
Posts: 17
Threads: 0
Joined: Apr 2009
(05-10-2010, 09:54 AM)Deep Sea Diver Wrote:
(05-10-2010, 08:20 AM)Virusz Wrote:
(05-10-2010, 08:04 AM)Deep Sea Diver Wrote:
(05-10-2010, 06:09 AM)Shijinko Wrote:
(05-10-2010, 04:38 AM)Deep Sea Diver Wrote:
(05-10-2010, 02:49 AM)Shijinko Wrote: Is possible for my PC to run at 30 FPS with these specs?

Core2 Duo 2.8 Ghz
2 GB Ram
GeForce 9400 GT

I always get 20-25 when figthing big monsters or alot of monsters.

I think it's the builds fault b/c I get the same frame-rates on my computer.
(C2Q 9550 @stock. 4g RAM, and an eVGA superclocked gtx 260.)

I have used 5393 and 5423 and i get 20-25 with boths, Which one should i use?
I've used both of those as well and I get the same as you. I guess dolphin hasn't been that optimized for MH tri yet.

Works fine for me, usually 200% in-game
Could you post your build and a screenshot of your settings?

I use default setting recommend on this board.
I use 5423x64MH3

But I have Q9450 @ 3.6Ghz
8GB Ram and ATI 5850
CPU: Intel 2600K @ 5Ghz | VGA: GTX580 | Sound: X-Fi Titanium Fatal1ty Pro | RAM: 16GB DDR3 LV
Case: Antec P182 + Sound Dumped | Mobo: Asus P8Z68 Deluxe | SSD: x3 60GB SATA3 | HDD: WD Black 1T + Hitachi SATA3 2T
FUN: Xbox 360 Jasper, PS3 320GB, 3DS, Vita 16GB, Samsung 46C7000 3D TV, Samsung 2233zr 3D Monitor
Find
05-18-2010, 03:03 PM (This post was last modified: 05-18-2010, 03:03 PM by Mightylink.)
#164
Mightylink Offline
Junior Member
**
Posts: 6
Threads: 2
Joined: May 2010
(05-12-2010, 02:00 PM)monsterhunter Wrote:
(05-09-2010, 10:53 AM)Zetta Wrote:
(05-09-2010, 08:37 AM)monsterhunter Wrote: I've tried 5 different builds (2 of those being from spellforce) and all of them just go to black after I select "Begin the Game"

Does anyone have any ideas or suggestions?

Once Dolphin is open, click browse and point it at the directory that has Monster Hunters ISO in it.

It will then appear as an entry in the main window.
Right click it and hit properties

Under "Core" put a check mark in "TLB Hack"
(NOTE: CLICK THE BOX UNTIL YOU SEE A CHECK MARK. NOT A SOLID BOX)

Then close and run. That should do it.

Thanks for the reply, that got it working for me.

Hello, I am having the same problem but this solution isn't working, and yes I made sure it was checked and not boxed. I see the intro fine at 60fps and I can play smash bro brawl at 60fps but as soon as I hit start game in monster hunter tri the screen stays black and the fps goes down to 0. Any help would be greatly apreciated, I registered in the forums just for this. I am using the newest version of dolphin emu, 2.0
Find
05-19-2010, 01:58 AM
#165
Deep Sea Diver Offline
Junior Member
**
Posts: 44
Threads: 2
Joined: May 2010
(05-14-2010, 09:15 AM)Virusz Wrote:
(05-10-2010, 09:54 AM)Deep Sea Diver Wrote:
(05-10-2010, 08:20 AM)Virusz Wrote:
(05-10-2010, 08:04 AM)Deep Sea Diver Wrote:
(05-10-2010, 06:09 AM)Shijinko Wrote:
(05-10-2010, 04:38 AM)Deep Sea Diver Wrote:
(05-10-2010, 02:49 AM)Shijinko Wrote: Is possible for my PC to run at 30 FPS with these specs?

Core2 Duo 2.8 Ghz
2 GB Ram
GeForce 9400 GT

I always get 20-25 when figthing big monsters or alot of monsters.

I think it's the builds fault b/c I get the same frame-rates on my computer.
(C2Q 9550 @stock. 4g RAM, and an eVGA superclocked gtx 260.)

I have used 5393 and 5423 and i get 20-25 with boths, Which one should i use?
I've used both of those as well and I get the same as you. I guess dolphin hasn't been that optimized for MH tri yet.

Works fine for me, usually 200% in-game
Could you post your build and a screenshot of your settings?

I use default setting recommend on this board.
I use 5423x64MH3

But I have Q9450 @ 3.6Ghz
8GB Ram and ATI 5850
Would you say that because my CPU is running at 2.8 and since dolphin only uses 2 cores, that I would need to over-clock my CPU?
Find
05-19-2010, 03:21 AM
#166
Virusz Offline
Junior Member
**
Posts: 17
Threads: 0
Joined: Apr 2009
(05-19-2010, 01:58 AM)Deep Sea Diver Wrote:
(05-14-2010, 09:15 AM)Virusz Wrote:
(05-10-2010, 09:54 AM)Deep Sea Diver Wrote:
(05-10-2010, 08:20 AM)Virusz Wrote:
(05-10-2010, 08:04 AM)Deep Sea Diver Wrote:
(05-10-2010, 06:09 AM)Shijinko Wrote:
(05-10-2010, 04:38 AM)Deep Sea Diver Wrote:
(05-10-2010, 02:49 AM)Shijinko Wrote: Is possible for my PC to run at 30 FPS with these specs?

Core2 Duo 2.8 Ghz
2 GB Ram
GeForce 9400 GT

I always get 20-25 when figthing big monsters or alot of monsters.

I think it's the builds fault b/c I get the same frame-rates on my computer.
(C2Q 9550 @stock. 4g RAM, and an eVGA superclocked gtx 260.)

I have used 5393 and 5423 and i get 20-25 with boths, Which one should i use?
I've used both of those as well and I get the same as you. I guess dolphin hasn't been that optimized for MH tri yet.

Works fine for me, usually 200% in-game
Could you post your build and a screenshot of your settings?

I use default setting recommend on this board.
I use 5423x64MH3

But I have Q9450 @ 3.6Ghz
8GB Ram and ATI 5850
Would you say that because my CPU is running at 2.8 and since dolphin only uses 2 cores, that I would need to over-clock my CPU?

Yep, the faster the better
CPU: Intel 2600K @ 5Ghz | VGA: GTX580 | Sound: X-Fi Titanium Fatal1ty Pro | RAM: 16GB DDR3 LV
Case: Antec P182 + Sound Dumped | Mobo: Asus P8Z68 Deluxe | SSD: x3 60GB SATA3 | HDD: WD Black 1T + Hitachi SATA3 2T
FUN: Xbox 360 Jasper, PS3 320GB, 3DS, Vita 16GB, Samsung 46C7000 3D TV, Samsung 2233zr 3D Monitor
Find
05-19-2010, 04:34 PM (This post was last modified: 05-19-2010, 04:35 PM by Linear.)
#167
Linear Offline
Engineer
***
Posts: 93
Threads: 0
Joined: Apr 2010
OMG !!! Rodolfo fixed EFB offset, so bloom will work correctly now !=)
Can anyone please compile MH3 fixed revision of Dolphin with latest changes ?
Exclamation The man will die, but not his ideas Exclamation
Find
05-19-2010, 06:16 PM
#168
spellforce Offline
Senior Member
****
Posts: 308
Threads: 6
Joined: Sep 2009
(05-19-2010, 04:34 PM)Linear Wrote: OMG !!! Rodolfo fixed EFB offset, so bloom will work correctly now !=)
Can anyone please compile MH3 fixed revision of Dolphin with latest changes ?


did you test it ?
you can always test the new svn by using the same config as the patched one.but using system langauge to french or spanish.
[color=#FF1493]My Skydrive[/color]
Find
05-20-2010, 11:52 AM
#169
Ryuyru Offline
Junior Member
**
Posts: 46
Threads: 0
Joined: May 2010
(05-19-2010, 04:34 PM)Linear Wrote: OMG !!! Rodolfo fixed EFB offset, so bloom will work correctly now !=)
Can anyone please compile MH3 fixed revision of Dolphin with latest changes ?

WHere did you see that?
Find
05-20-2010, 01:34 PM
#170
Linear Offline
Engineer
***
Posts: 93
Threads: 0
Joined: Apr 2010
Damn it !!! They only fixed OpenGL plugin, D3D still gives EFb displacement error... Hope rodolfo will correct D3D plugin soon, OpenGL is VERY slow...
Exclamation The man will die, but not his ideas Exclamation
Find
« Next Oldest | Next Newest »
Pages (21): « Previous 1 ... 15 16 17 18 19 ... 21 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode