• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) v
« Previous 1 2 3 4 5 ... 126 Next »

MH3 [USA] - Best working version
View New Posts | View Today's Posts

Pages (21): « Previous 1 ... 5 6 7 8 9 ... 21 Next »
Jump to page 
Thread Rating:
  • 2 Vote(s) - 3 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
MH3 [USA] - Best working version
04-30-2010, 02:06 PM
#61
Linear Offline
Engineer
***
Posts: 93
Threads: 0
Joined: Apr 2010
Hey guys ! I found the problem that cause incorrect bloom - D3D renderer doesn't use correct native resolution, it just overrides internal resolution of every game and it cause incorrect EFB layer dimension. Actually, without proper blur MH3 looks not so beautifull than real Wii shows. I have a patch here:
http://forums.dolphin-emu.org/attachment.php?aid=3125
It will add offset hack to D3D plugin, and it will fix the bloom. So, anyone please compile new plugin with this patch please ?Smile
It will give PERFECT graphics in Monster Hunter 3, and in other games =)
Exclamation The man will die, but not his ideas Exclamation
Find
04-30-2010, 02:13 PM (This post was last modified: 04-30-2010, 09:00 PM by spellforce.)
#62
spellforce Offline
Senior Member
****
Posts: 308
Threads: 6
Joined: Sep 2009
http://www.mediafire.com/?cwnrnnwgl2n 5423 win32 for MH3 + Nice D3D Bloom Offset Patch
http://www.mediafire.com/?nizt3zjnfmm 5423 x64 for MH3 + Nice D3D Bloom Offset Patch

Direct3D9/Advance/ Enable EFB offset

Setting http://forums.dolphin-emu.org/thread-8682-page-6.html

Note: new rev is slow to me so I still prefer 5192
[color=#FF1493]My Skydrive[/color]
Find
04-30-2010, 02:55 PM
#63
walkline Offline
Junior Member
**
Posts: 6
Threads: 1
Joined: Apr 2010
(04-30-2010, 02:13 PM)spellforce Wrote: http://www.mediafire.com/?cwnrnnwgl2n 5423 win32 for MH3 + Nice D3D Bloom Offset Patch
http://www.mediafire.com/?nizt3zjnfmm 5423 x64 for MH3 + Nice D3D Bloom Offset Patch

Direct3D9/Advance/ Enable EFB offset

Setting http://forums.dolphin-emu.org/thread-8682-page-6.html

Note: new rev is slow to me so I still prefer 5193

Yes, me too
Find
04-30-2010, 03:14 PM
#64
Linear Offline
Engineer
***
Posts: 93
Threads: 0
Joined: Apr 2010
Holy cow !!! Thanks Spellforce !!!=) It helps in other games too !=) (RE4, MC, etc)
If 5193 runs faster - can you build this revision with EFB patch ?Smile
----------------
small note - with this patch we can manually set displacement position in .ini file:
EFBHorzOffset
EFBVertOffset

Thank to Spellforce for compiling and Thanks to Ace1000 for this patch !!!=)
(^_^)
Exclamation The man will die, but not his ideas Exclamation
Find
04-30-2010, 04:01 PM
#65
disraelie Offline
Member
***
Posts: 172
Threads: 2
Joined: Dec 2009
without any patch~~~too bloomy
[Image: a9mk10rlakk38ktyhek.jpg]

5423 win32 for MH3 + Nice D3D Bloom Offset Patch~~~improve a little, not enough
[Image: z75l1m7q7w5m0qroh0v.jpg]

5192 win32 SSE3 for MH3~~~improve too much, too dark
[Image: un7xe50zkgq9vrt2fyp1.jpg]

this problem just like "RESIDENT EVIL THE DARKSIDE CHRONICLES"
but REDC can't be sloved with D3D~~~
[Image: i47394_351.gif]
[color=#1E90FF]

Win32 XP
Intel Xeon L3110 3.00GHz oc 4.00GHz
2GB RAM
Nvidia 9800GT 512MB
[/color]
Find
04-30-2010, 04:11 PM
#66
qazokm Offline
Member
***
Posts: 56
Threads: 6
Joined: Apr 2010
(04-30-2010, 03:14 PM)Linear Wrote: Holy cow !!! Thanks Spellforce !!!=) It helps in other games too !=) (RE4, MC, etc)
If 5193 runs faster - can you build this revision with EFB patch ?Smile
----------------
small note - with this patch we can manually set displacement position in .ini file:
EFBHorzOffset
EFBVertOffset

Thank to Spellforce for compiling and Thanks to Ace1000 for this patch !!!=)
(^_^)

hey there,can i have ur 5193 link??or anybody can provide one please??Big Grin
Find
04-30-2010, 08:58 PM
#67
spellforce Offline
Senior Member
****
Posts: 308
Threads: 6
Joined: Sep 2009
http://img153.imageshack.us/img153/9082/noefb.jpg with EFB offset - turn off
http://img291.imageshack.us/img291/8386/efb.jpg with EFB offset - turn on

if manual adjust the offset with

EFBHorzOffset
EFBVertOffset

in the .ini maybe it will look better

@qazokm no 5193 ,just typing mistake
[color=#FF1493]My Skydrive[/color]
Find
04-30-2010, 09:16 PM
#68
qlum Offline
pirate
**
Posts: 32
Threads: 2
Joined: Apr 2010
can't this patch be integrated in the regular SVN builds?
Find
04-30-2010, 11:26 PM
#69
darkangelhunterx Offline
Junior Member
**
Posts: 10
Threads: 0
Joined: Apr 2010
(04-30-2010, 08:58 PM)spellforce Wrote: http://img153.imageshack.us/img153/9082/noefb.jpg with EFB offset - turn off
http://img291.imageshack.us/img291/8386/efb.jpg with EFB offset - turn on

if manual adjust the offset with

EFBHorzOffset
EFBVertOffset

in the .ini maybe it will look better

@qazokm no 5193 ,just typing mistake


where's the .ini file and whats it name?
Find
04-30-2010, 11:50 PM
#70
dison19 Offline
Junior Member
**
Posts: 9
Threads: 0
Joined: Apr 2010
can you get 30 fps with 5-15 monster or in village?
i just get 15-17 fps
i use US version n dolphin 5192win32 SSE3 from spelforce(thx for the build)

this is my spec
sempron 140
ati hd3650
1gb of ram

maybe my procesor is to slow
if i change my procesor with phenom x2 545
can i get 30 fps?

i realy want play mh3 with speed 100%
please help me
sry for my bad english

thx b4
Find
« Next Oldest | Next Newest »
Pages (21): « Previous 1 ... 5 6 7 8 9 ... 21 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode