Hey all, having an issue playing through Metroid Prime 2 on Metroid Prime Trilogy. Whenever I go into morph ball it floats a bit off the ground. I could still go places so figured it was a graphical issue, until I got the boost ball. Since I'm technically in the air, the boost ball won't actually let me boost unless I'm touching a wall since I'm not making physical contact with anything. This has made some of the half-pipes impossible to go up, making it so I can't progress further than I already am.
Things I've tried: Ticking on and off all the settings in the "hacks" tab, changing backend between OpenGL and Direct3D 11, turning off graphics enhancements, turning off ubershaders, updating to the latest version with the auto-updater, turning off gecko codes.
Anyone encountered this before and have any idea of what to do?
Edit: Well, it fixed itself I guess? Things done after this post: Tried installing Dolphin 5.0 and seeing if it works on that, Dolphin 5.0 not working properly and throwing up lots of error messages, tossing 5.0 into the recycle bin, putting my settings back to normal on my current version, and then it just kinda worked. So yeah, anyone else who has this problem in the future just mess with stuff until it works.
Things I've tried: Ticking on and off all the settings in the "hacks" tab, changing backend between OpenGL and Direct3D 11, turning off graphics enhancements, turning off ubershaders, updating to the latest version with the auto-updater, turning off gecko codes.
Anyone encountered this before and have any idea of what to do?
Edit: Well, it fixed itself I guess? Things done after this post: Tried installing Dolphin 5.0 and seeing if it works on that, Dolphin 5.0 not working properly and throwing up lots of error messages, tossing 5.0 into the recycle bin, putting my settings back to normal on my current version, and then it just kinda worked. So yeah, anyone else who has this problem in the future just mess with stuff until it works.