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Metroid prime trilogy map screen flickering with D3D12
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Metroid prime trilogy map screen flickering with D3D12
10-16-2016, 04:42 AM
#4
drhycodan Offline
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Posts: 740
Threads: 160
Joined: Apr 2013
That's a damn shame because d3d12 is by far the fastest backend. Even without exclusive fullscreen, it still wipes the floor with the other backends.
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Messages In This Thread
Metroid prime trilogy map screen flickering with D3D12 - drhycodan - 10-15-2016, 01:34 AM
RE: Metroid prime trilogy map screen flickering with D3D12 - JMC47 - 10-15-2016, 02:22 AM
RE: Metroid prime trilogy map screen flickering with D3D12 - drhycodan - 10-15-2016, 01:59 PM
RE: Metroid prime trilogy map screen flickering with D3D12 - drhycodan - 10-16-2016, 04:42 AM
RE: Metroid prime trilogy map screen flickering with D3D12 - Helios - 10-16-2016, 07:35 AM
RE: Metroid prime trilogy map screen flickering with D3D12 - drhycodan - 10-16-2016, 10:04 AM

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