![[Image: Plto6Eu.png]](https://i.imgur.com/Plto6Eu.png)
The goal of this texture pack is to replace the most blurry and offensive low-res HUD textures in the Metroid Prime games that do not look good next to all the upscaled 3D elements with brand-new hand-drawn ones.
Originally started in late 2017 I finally finished this texture pack when I was in the mood and re-played all three games again over the past few weeks, replacing textures that annoyed me whenever they showed up.
This texture pack works and is optimized for use with the PAL and NTSC versions of:
Metroid Prime 1 and 2 for the GameCube, Metroid Prime 3 and the Metroid Prime Trilogy for the Wii
Also in this pack are some extra textures like a HD face texture for Prime 1&2 Samus, better Tallon IV space textures, keyboard and mouse buttons and a small crosshair for PrimeHack users and more.
NOTES:
If you experience any issues with the pack please report them here in the forum thread.
CHANGELOG:
Version 1.0 (May 12, 2020)
- Initial release
Version 1.1 (May 14, 2020)
- Updated all remaining items showing up in the Gunship Visor when picking them up with the ship grapple
- Updated map legend and Wiimote/Nunchuk textures that show when pressing 2 on the Metroid Prime 3 menu
- HD Samus face texture now uses Prime 3 eye texture
Version 1.2 (May 16, 2020)
- Added exclusive textures for the GameCube versions of Prime 1 and 2 (buttons, lock on reticle, scan visors)
- Updated Quadraxis lock on effects
- Minor fixes and adjustments to a few existing textures
Version 1.3 (May 24, 2020)
- Updated UI texts (can be found in "1 - HD Texts" folder)
- Updated a few other missing textures
Version 1.4 (May 30, 2020)
- Moved Trilogy main menu text textures to "1 - HD Texts" folder
- Updated some main menu elements and texts for standalone games
- Updated a lot of exclusive texts for standalone Metroid Prime 3
Version 1.5 (August 16, 2020)
- Minor fixes and adjustments to a few existing textures
Version 1.6 (December 05, 2020)
- Updated archive folder structure and install instructions for easier installation
- Initial sorting of text textures by game and game region
- Updated Seeker Missile lock-on effect in standalone Metroid Prime 2
- Updated intro logos in standalone Prime 1 and Prime 2
- Updated lots of exclusive texts of the NTSC standalone versions of Prime 1 and Prime 2
- Updated Wii Remote wrist strap warning for standalone Prime 3 and the Prime Trilogy
- Added missing textures for the PAL version of the Metroid Prime Trilogy
- Minor fixes and adjustments to a few existing textures
Version 1.6b (March 15, 2021)
- Fixed typo in PrimeHack KBM texture
- Updated Readme to include info about enabling the "Load Custom Textures" setting after installation
Version 1.7 (May 01, 2021)
- Updated some missing text textures in Metroid Prime 1 & 3
- Updated lots of missing text textures in all versions of Metroid Prime 2 due to updates to Bighead's Custom Texture Tool
- Updated Space Pirate turret HUD in Metroid Prime 2
- Updated unique lock-on reticle when targeting Rezbit's and possibly other enemies in standalone Metroid Prime 2
- Improved extra HD Samus face texture
DOWNLOAD:
PNG (V 1.7)
https://drive.google.com/file/d/1luyhWa0HGxFR3qq7tR5TNTOb0dtU6qvx
DDS (V 1.7)
https://drive.google.com/file/d/17ayP-PEx3n8YlPty56y14kKxWJjL2uKp
SCREENSHOTS:
In-Game Comparisons: (Show Spoiler)
Texture Comparisons: (Show Spoiler)
Extra Textures (Samples): (Show Spoiler)
SPECIAL THANKS:
Bighead for his Custom Texture Tool that made updating the UI texts and converting hundreds of textures to DDS very easy
Everyone involved with the PrimeHack project that made working on this project much easier and comfortable thanks to the keyboard and mouse controls and the texture dump button being an inch away instead of having to get up from my sofa with Wiimote in hand and reaching for my keyboard every time a texture needed replacing
knight_killer for taking the time to double-check the pack while playing through all the games
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