Hi there, I've been playing the Metroid Prime trilogy on Dolphin. I recently just finished the first game and I had one error that occurred when I shoot a door and the next section would load before the door opened. The game crashed and some dialog boxes popped up.
After clicking 'ok' on each of them, randomly, the black loading screen (with MP logo in bottom corner) would then intensely flicker across the main game (which was still playable after the crash). I kept on playing till I got to a save point then exited Dolphin.
But the black loading screen had burned into my monitor including the flickering. I'd switch off my monitor and PC and turn off the power switches and restart them both, and it'd remain. Only after a while, the burn-in faded away. I've been playing PC games for like 2 decades now, and have had loads of different monitors over the years, but this was the first time I experienced a burn-in from a game.
Anyway, it happened only once with Metroid Prime 1. Now I'm playing Metroid Prime 2 and this error happens very frequently. After the 3 dialog boxes pop up, I have to quickly exit Dolphin when the flickering occurs to stop the image burning into the screen. These are the dialog boxes I get:
Just would like to add:
- I'm using 4K custom textures that were created by this dude.
- Not using any cheats.
- Using Vulkan graphics API and enabled V-sync.
- Error occurs both in windowed mode and Fullscreen (exclusive & borderless)
- Shader is set to Asynchronous (Ubershaders) as I found it's the fastest with least stuttering in-game.
- 6x Native internal res for 4K, 8x MSAA, 16z Anistropic filtering
So... anyone know what the problem is?
After clicking 'ok' on each of them, randomly, the black loading screen (with MP logo in bottom corner) would then intensely flicker across the main game (which was still playable after the crash). I kept on playing till I got to a save point then exited Dolphin.
But the black loading screen had burned into my monitor including the flickering. I'd switch off my monitor and PC and turn off the power switches and restart them both, and it'd remain. Only after a while, the burn-in faded away. I've been playing PC games for like 2 decades now, and have had loads of different monitors over the years, but this was the first time I experienced a burn-in from a game.
Anyway, it happened only once with Metroid Prime 1. Now I'm playing Metroid Prime 2 and this error happens very frequently. After the 3 dialog boxes pop up, I have to quickly exit Dolphin when the flickering occurs to stop the image burning into the screen. These are the dialog boxes I get:
Just would like to add:
- I'm using 4K custom textures that were created by this dude.
- Not using any cheats.
- Using Vulkan graphics API and enabled V-sync.
- Error occurs both in windowed mode and Fullscreen (exclusive & borderless)
- Shader is set to Asynchronous (Ubershaders) as I found it's the fastest with least stuttering in-game.
- 6x Native internal res for 4K, 8x MSAA, 16z Anistropic filtering
So... anyone know what the problem is?