Convert.. not Covert.. - But I never had to deal with older textures, I might try it now.
But those jpegs won't work anymore, needs some fixing, but probably can't re-distribute this right, so everyone has to do it on their own?
UPDATE: I Had trouble loading old named as well, I tried loading with 5.0-9, then with 4.0-5234 and with the recent dev 5.0-7718 and nothing worked despite having all 3 configured to "ConvertHiresTextures = True".
Indeed I had all the filenames wrong all along, but even after fixing still nothing, it wasn't until I added some dumped textures which I dumped before which have the newer filenames, then it worked only for those, it does query all the files, but it reads only the newer filename format ones. No conversion takes place.
So it's not working for me either for the old filenames, yes I adjusted the filename region too. It didn't work on any version, it's a bit late now so I'll try again tomorrow but I was really making sure.
But those jpegs won't work anymore, needs some fixing, but probably can't re-distribute this right, so everyone has to do it on their own?
UPDATE: I Had trouble loading old named as well, I tried loading with 5.0-9, then with 4.0-5234 and with the recent dev 5.0-7718 and nothing worked despite having all 3 configured to "ConvertHiresTextures = True".
Indeed I had all the filenames wrong all along, but even after fixing still nothing, it wasn't until I added some dumped textures which I dumped before which have the newer filenames, then it worked only for those, it does query all the files, but it reads only the newer filename format ones. No conversion takes place.
So it's not working for me either for the old filenames, yes I adjusted the filename region too. It didn't work on any version, it's a bit late now so I'll try again tomorrow but I was really making sure.