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metroid prime freeze since 5.0-1169
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metroid prime freeze since 5.0-1169
10-31-2016, 04:20 AM (This post was last modified: 10-31-2016, 04:23 AM by nonexist.)
#1
nonexist Offline
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metroid prime freeze since 5.0-1169 JitArm64: Implement 4 ppc instructions

1 load savestate cause freeze after few seconds of gameplay.
2 run the game and is freeze before reach menu

all build before that working perfect
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10-31-2016, 05:21 AM
#2
degasus Offline
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May you try which of those 4 instructions break it? They are separated in commits.
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11-01-2016, 07:37 PM (This post was last modified: 11-01-2016, 09:03 PM by degasus.)
#3
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I only have the Trilogy, and this doesn't start because it lost the connection to the wiimote. Both before and after this PR. Is this the error you are talking about?

Edit: I found a bug in srawx. I have pushed a fix to https://github.com/dolphin-emu/dolphin/pull/4400 - may you try it?
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11-02-2016, 02:39 AM
#4
nonexist Offline
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(11-01-2016, 07:37 PM)degasus Wrote: I only have the Trilogy, and this doesn't start because it lost the connection to the wiimote. Both before and after this PR. Is this the error you are talking about?

Edit: I found a bug in srawx. I have pushed a fix to https://github.com/dolphin-emu/dolphin/pull/4400 - may you try it?

fixed thanks
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11-02-2016, 08:30 AM
#5
degasus Offline
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As this PR is merged now, the bug should also be fixed on master. Thanks for reporting.
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