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Metroid Prime defect (Metroid Prime two as well)
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Metroid Prime defect (Metroid Prime two as well)
09-25-2013, 07:52 AM
#9
MayImilae Offline
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Quote:D3D9

There's your problem right there. SSAA is pretty screwed up in D3D9. Use MSAA or CSAA in OpenGL or D3D11, or SSAA in OpenGL. It will get you much better results
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Messages In This Thread
Metroid Prime defect (Metroid Prime two as well) - walfo1 - 09-24-2013, 04:28 PM
RE: Metroid Prime defect (Metroid Prime two as well) - MayImilae - 09-24-2013, 04:42 PM
RE: Metroid Prime defect (Metroid Prime two as well) - walfo1 - 09-25-2013, 12:40 AM
RE: Metroid Prime defect (Metroid Prime two as well) - MayImilae - 09-25-2013, 04:35 AM
RE: Metroid Prime defect (Metroid Prime two as well) - walfo1 - 09-25-2013, 04:46 AM
RE: Metroid Prime defect (Metroid Prime two as well) - Maxo - 09-25-2013, 07:12 AM
RE: Metroid Prime defect (Metroid Prime two as well) - xemnas - 10-25-2013, 07:18 AM
RE: Metroid Prime defect (Metroid Prime two as well) - DJBarry004 - 09-25-2013, 04:37 AM
RE: Metroid Prime defect (Metroid Prime two as well) - MayImilae - 09-25-2013, 05:25 AM
RE: Metroid Prime defect (Metroid Prime two as well) - MayImilae - 09-25-2013, 07:52 AM
RE: Metroid Prime defect (Metroid Prime two as well) - Maxo - 09-25-2013, 07:58 AM
RE: Metroid Prime defect (Metroid Prime two as well) - walfo1 - 10-25-2013, 07:00 AM

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