The attachment (from your first post) is now visible. It seems the D3D12 backend is doing something that your 1060 doesn't like.
Does the game also crash on the other backends (D3D11, Vulkan, OpenGL)? You could also try updating the driver if possible.
Does the game also crash on the other backends (D3D11, Vulkan, OpenGL)? You could also try updating the driver if possible.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.
Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
